RPG Name: Dungeons & Dragons
Description: Dungeons & Dragons RPG Created by Dave Arneson and E. Gary Gygax, further editions by TSR, Inc. and Wizards of the Coast
What are your reviews for this classic role-playing game? Would Dungeons & Dragons play by post work well? If you have actually used this system please give your reviews both as a player or game master.
Played As: Dungeons & Dragons PBP RPG? or
5e is actually a faster system to generate characters for, personal opinion of course.
Options allow for rolling for stats or point buy. Selecting character race, then class selection. Both race and class come with details for suggested backgrounds as well starting equipment, listed feats, and related skills. Background selection grants a pair of skills, additional starting gear, and some flavor pieces. The longest section in 5 e character gen is spell selection.
I don't know about other sites as this is the first ime I've done play by post so in my opinion and limited experience this site proves that Dungeons & Dragons can be played in this format (Play By Post). So far I've played 3.5 and 2. I tend to lean towards 3.5 just because of the bonuses but like the simplicity of Dungeons & Dragons 2.
I have been playing Dungeons & Dragons for a long time. Off and on now for 30 + years. My favorite edition is by far 3.5. I couldn't stand it when 4e came out because it seemed to turn the game upside down. Though 5e seems better I am still not sure, I will reserve my judgment on that version until after I play a game or two. I also love the Pathfinder game as it is, to me, a continuation / upgrade from 3.5.
There are other Play By Post sites out there, I belong to a couple. I have been doing Play By Post now for about two years. I like this site a lot though and hope to be able to stay and play.
Dungeons & Dragons 4e plays more like a board game version of an (Massively Multiplayer Online) MMO Role-playing Game. Everything is so mechanical and linear. I did appreciate the fact that characters in 4e were labeled with a general role (Controller, Defender, Leader, and Striker).
The roles themselves were kind of like putting masking tape with a permanent markered name over the classic name plates (DPS, Tank, and Healer). The idea still works though. Some character classes are better equipped for certain functions and roles within a party.
I've been playing Role-playing Games since there was a fantasy supplement in the rules of a game called Chainmail. I then bought Dungeons & Dragons when it came in a box with three softbound books from TSR with Gygax and Arneson conspicuously displayed. I've been playing ever since. My favorite edition is definitely 3.5. My favorite setting is Oriental Adventures/Rokugan Campaign Setting. If anyone is unaware of this setting and has any interest in Japan, check it out.
Every version has its pros and cons but I think 3.5 Dungeons & Dragons is the best because its the first Role-playing Game to give development beyond class defaults.
I'm surprised there is still a following for Chainmail considering how far Dungeons & Dragons has come.