Mysterious Package - Be A Super Hero RPG - Page 2 of 8

Shifter looks around but sees nothing out - Page 2 - Comic / Anime PBP RPGs, Reviews - Posted: 23rd Oct, 2014 - 11:50pm

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Super Hero RPG story

SCENARIO - The actual Be A Super Hero RPG story is updated here.
7th Oct, 2014 - 12:38pm / Post ID: #

Mysterious Package - Be A Super Hero RPG - Page 2

After visiting each structure, Rasputin appears to the others again and informs Shifter and Assassin about what he saw as Krusten becomes aware that it is 'safe' to approach.

Rasputin then uses him immaterial power and heads towards the cave but as he does so something unusual happens. The tingling he felt earlier becomes more like prickling needles all around him and suddenly he materializes again! The pain is gone but so is his power to 'ghost' himself. Try as he might there is some kind of 'magical' aura that is preventing him from using this specific power at the cave's entrance, he stands there somewhat bewildered about it.

Meanwhile, back at Daniel's home...

Toilet duties overpower him and he is rather 'incapacitated' at the moment.

GM: Say what you wish to do now.



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9th Oct, 2014 - 10:59pm / Post ID: #

RPG Hero Super Be Package Mysterious

In a stealthy manner, Assassin comes over to one of the buildings to better observe.

Shifter attempts to turn into a lion. He does so successfully but as he gets closer to the cave he experiences the same needle-like effect, roars and falls... He changes back to his human form.

Krusten then uses her danger sense but oddly feels nothing emanating from the cave that would spell danger.

Rasputin retreats and as he does so he can happily feel his abilities come back again.

GM: Say what you wish to do now.



12th Oct, 2014 - 12:29am / Post ID: #

Mysterious Package - Be A Super Hero RPG Reviews & RPGs PBP Anime / Comic

Assassin approaches the cave from an indirect position. He peers in but notices he cannot see anything but darkness... His eyes are as normal!

Rasputin stands as Krusten speeds past him on her way to the cave but as she gets closer a needle like sensation also overtakes her and she slows and then slumps to the ground in discomfort.

All of you are certain now, whatever it is in or around the cave is somehow no respecter of your powers.

GM: Say what you wish to do now.



13th Oct, 2014 - 11:22pm / Post ID: #

Page 2 RPG Hero Super Be Package Mysterious

Daniel tries to get transport for $50 but he is still unable to do so considering the location he wants to get to is rather remote. He then attempts to get a quick job but rubs his chin wondering where to start.

GM: You will need to give me more details about what you want to do.

Meanwhile...

Rasputin helps Krusten up and then stands there.

Krusten, seeing Assassin go into the cave, decides to follow him. One thing that is immediately evident about your entering the cave is that there is no pain associated with it. It seems that the usage of your powers causes the pain, but why is it so you wonder for a moment.

Assassin and Krusten move deeper into the cave which as they see has heavy wooden beams maintaining its shape. The path goes slightly to the left and then a little to the right and then straight again. The ground does not look like it has seen any traffic for a very long time. As you move deeper in you find that it is getting very dark and you will not be able to see much.

Around this time...

Shifter is walking around checking the area for anything missed but finds nothing unusual at the moment.

GM: Say what you wish to do now.



16th Oct, 2014 - 2:54pm / Post ID: #

RPG Hero Super Be Package Mysterious

Assassin tries to use his power again to see in the dark but the needle like sensation comes over him and he immediately stops trying.

Krusten starts looking for tools to get some light but finds nothing readily available.

Rasputin and Shifter seem discouraged by the inability to use their powers.

Everyone begins to think that they have shown up both unprepared and too heavily reliant on their powers.

GM: Say what you wish to do now.



19th Oct, 2014 - 3:25am / Post ID: #

Mysterious Package - Be A Super Hero RPG

Having reached a stumbling block you all return to the mouth of the cave to rest while Shifter finds the nearest supply store.

Rasputin once again checks the buildings for the advertized tour service. He starts with the building where the wood braced the door but then remembers that he saw it in the building that was similar to a reception area. He sees some pamphlets in his immaterial form but in order for him to take one to read he will have to dematerialize.

After some time...

It takes Shifter about an hour to get some supplies and return. While he was gone nothing else eventful happens.

GM: Say what you wish to do now. Please deduct money spent and for Rasputin you will need to say if he turns to normal form in order to read the pamphlets.



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21st Oct, 2014 - 11:24am / Post ID: #

Mysterious Package Be Super Hero RPG - Page 2

Rasputin wishes to read the material within the old building's waiting area so he changes back to his solid form and the immediate weight of his body causes the floor board to break under him.

GM: Roll D100. If the number is above your Speed then -5 to Speed and Strength.

After shaking off the lesser mishap Rasputin checks the reading material. Within it you learn:

* The mine has many twists and turns and you can be easily lost if you are unaccompanied.
* At one point in the cave there is a rail car that can be used to get to other parts of the cave faster
* At the center of the cave is a very large cavern which was once used to store secret weapons for the government before it was later used as a fun fair and themed attraction. There is also an diesel generator within the cavern that powers the inner lights and other working features in the cave
* You see references to facilities not readily apparent like a restaurant, carousel, theater, etc.

The selling point of the brochures is that as you explore the cave "Monsters" Can come out from 'anywhere', so be on your guard. You gather it was a big attraction in the day.

During this time...

Assassin, Krusten and Shifter, now armed with flashlights, return to the cave and walk in. Assassin arrives at the point where he earlier had to turn back. He notices a faint mold smell. He shines his light ahead and squints to make out what he believes to be part of a large hand jotting out from one part of the cave wall but he cannot be sure.

GM: Say what you wish to do now.



23rd Oct, 2014 - 11:50pm / Post ID: #

Mysterious Package Be Super Hero RPG Comic / Anime PBP RPGs & Reviews - Page 2

Shifter looks around but sees nothing out of the ordinary. Everyone relays what they see and hear. The only significant action that takes place is Assassin throwing a few pebbles at the hand up ahead. Nothing happens, the hand stays in the same position and he moves closer. The hand, which looks big like that of a gorilla's but with white fur, is protruding out of the dark rocky surface of the cave wall. A shadow covers the rest of the space and you will have to go up close for a better look.

GM: Say what you wish to do now.



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