Pathfinder Vigilante Class
Based on your experiences what for you was the new Pathfinder Vigilante Class's rating, pros and cons?
Pathfinder Vigilante Class (Hover)
How is this class different from the others? A vigilante? Its just someone that takes the law into their own hands. Might be the Dungeons & Dragons version of Assassin?
I ran a vigilante from 6th to 17th level. Because of the GM and the kind of campaign we played, the social talents only came into the game a tiny bit. But despite half the class features being unused, it remained quite a good damage dealer and very stealthy. It's a more flavourful rogue with a few supernatural abilities used to hide that a rogue might be able to do with magic items.
It's also quite a versatile class and very involved to create a character, thanks to the Avenger path which doesn't get hidden strike (A.k.a. Sneak attack) damage. I didn't try that path, building a goblin stalker.
The vigilante is an interesting option. A rogue is a rogue is a rogue. With a vigilante you have two personas. You must come off as a normal citizen during the day then go to work as a vigilante at night. It does seem very flavorful. It would be difficult to hide their dual nature from their adventuring party, if not impossible. I considered playing one for the current Pathfinder game being ran. More options are always a good thing to me.
I am honestly glad to see the vigilante created myself, and the Magic Child archetype especially has me interested in its potential though I feel most of the choices and variety so far could be useful.
I will admit though, that I do feel this is a class best suited for an intrigue and social campaign, something I have wanted to try for quite some time. Often I feel Pathfinder is too combat focused, with many spending too much time focusing on damage and combat over the roleplaying.