HP: 6 (Not sure if I need to do anything else with this, same as before)
AC: 10 -2 (Leather), -0 (Dexterity) = 8
Thieving Skills: Find/Remove Traps, Read Languages, Open Locks, Detect Noise (Not sure how many I can pick, though from what I can see there is no adjusting because of high Dexterity.)
If I am missing something please point it out.
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Also, thanks about the tome. I will add that to the character sheet.
Edited: Thomaslee on 10th Jan, 2016 - 8:16pm
And THAC0 of 20. Add all of that to the 'Character Combat Info' section of your sheet along with:
Climb Walls, Detect Noise, Pick Pockets, Read Languages
50%, 20%, 10%, 5%
Added that information onto the character sheet sorry for not understanding what you wanted me.
Question, the percentages you gave were not all for the thieving skills I had picked. What of the ones I choose, do any have a percentage, or just the ones you noted?
Anything else?
In case you guys haven't been paying attention I did start a topic about the interrogation thing that was brought up earlier and the talk is interesting. Have a read and give some ideas if you like Too Much Violence In Play By Post Role-playing Games?.
Yah, I already commented myself. Since my character will likely only come into the picture later, I don't think that I really need to concern myself but perhaps I will.
Should I read up on the roleplay, or not so as to avoid knowing of things my character wouldn't?
Thomaslee, you can if you want. I don't see at as being an influence on your roleplay. I am, however, working on a backstory for your character. I will post it tonight, at the latest, right before my next Role-playing Game post.