Falrun's 2e Dungeons & Dragons Create Characters - Page 12 of 46

Just to let you know, it has been years since - Page 12 - D&D / Pathfinder Archive - Posted: 10th Jan, 2016 - 12:47pm

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16th September 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Paladin
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Wizard
Wizard
Fighter
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Barbarian
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Cleric
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Ranger
Ranger
Rogue
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Draconian
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Falrun's 2e Dungeons & Dragons Create Characters Related Information to Falrun's 2e Dungeons & Dragons Create Characters
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12th Nov, 2015 - 3:21pm / Post ID: #
Dungeon Master

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Falrun's 2e Dungeons & Dragons Create Characters - Page 12

The Watcher from the Aether says...

Since this may or may not come up in the future, Ilthin, is your axe a one bladed axe or a two bladed axe?



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30th Nov, 2015 - 11:31pm / Post ID: #
Dungeon Master

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Characters Create Dragons and Dungeons Falruns

The Watcher from the Aether says...

Since there was some confusion about the alcove and the curtain, I added a new map that shows the alcove that the bandits would use as to spy on the entrance of their caves.



1st Dec, 2015 - 2:18am / Post ID: #
Ilthin
Fighter
Character
Follower / Head
Character Sheet ◀
Dead Dead

Falrun's 2e Dungeons & Dragons Create Characters Archive Pathfinder / D&D

Ignoble says...

Just a reminder that Oberon had the axe. Illthin is specialized in the bastard sword. His weapon proficiencies are correct. I still need to get him non weapon skills



6th Jan, 2016 - 1:31am / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

Page 12 Characters Create Dragons and Dungeons Falruns

Elf Bowman says...

Is Thane's poison damage one time only or he doesn't know if it will affect him further?

Also when you update the game is the sequence of events based on reaction time of the character or when we post?



6th Jan, 2016 - 2:04am / Post ID: #
Dungeon Master

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Characters Create Dragons and Dungeons Falruns

The Watcher from the Aether says...

The poison doesn't seem to be done.

I post in response to you all's posts. If there are multiple actions, I paste together the actions based on how I see the action/reaction sequence going down.



10th Jan, 2016 - 12:55am / Post ID: #
Gabriel
Paladin lvl 6
Character
Follower / Head
Character Sheet Lock
Associates Has 2 Associates
Base Has a Home Base
Active Player Active Role-player!

Falrun's 2e Dungeons & Dragons Create Characters

The Dawn Seeker says...

Before I roll up some stats and create a character, I wanted to ask if you might allow the Loremaster? It is a Bard kit from The Complete Bard's Handbook, if you have it.

If you don't, or feel such wouldn't be appropriate I may try my hand at making a paladin character. That is, if I roll well and meet the requirements.



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10th Jan, 2016 - 1:22am / Post ID: #
Dungeon Master

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Falrun's 2e Dungeons & Dragons Create Characters - Page 12

The Watcher from the Aether says...

I don't see a problem with a Loremaster. It might even blend well with the campaign.

However, a Paladin would be welcome as well. Even though they can't 'specialize' with weapons as a true fighter, they can use weapon expertise as found in the Combat and Tactics book.



10th Jan, 2016 - 12:47pm / Post ID: #
Gabriel
Paladin lvl 6
Character
Follower / Head
Character Sheet Lock
Associates Has 2 Associates
Base Has a Home Base
Active Player Active Role-player!

Falrun's 2e Dungeons & Dragons Create Characters D&D / Pathfinder Archive - Page 12

The Dawn Seeker says...

Just to let you know, it has been years since I have played AD&D so there is a lot that I have forgotten. I will need some help with character creation, if you have the time and are willing.

Rolls:
2,3,3,4
1,4,4,2
5,2,1,5
5,4,3,1
1,6,4,6
6,1,1,1

Reroll 1s:
5,4,3,6,2,5,4

Stats: 10, 13, 14, 12, 18, 15
-

Name: Jonathon the Storyteller
Race: Human
Age: 31
Alignment: True Neutral (Good Tendencies)
Level: 1/1
Strength: 10
Dexterity: 13
Constitution: 12
Intelligence: 15
Wisdom: 14
Charisma: 18

HP: 5
AC: 10

Weapons: Dagger

Equipment: Backpack, waterskin, tinderbox, iron rations - week's supply, bedroll, torches x8, small sack x4, pocketwatch, vielle, small mirror, variety of scrolls and tomes, ink and quill.
*With what can be afforded, common gear and items for adventuring. I could use help on this.

Weapon Proficiencies: Dagger (How many proficiencies do I get again?)

Non-weapon Proficiencies: Ancient History, Languages (Ancient), Navigation, Reading/Writing. (Same as above, how many?)

Languages: (How many?)

Reconcile Edited: Thomaslee on 10th Jan, 2016 - 12:55pm




 
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