Falrun's 2nd Edition Dungeons & Dragons RPG - Page 178 of 533

Drethen agrees and send jess down the zig - Page 178 - D&D / Pathfinder Archive - Posted: 24th May, 2016 - 11:19pm

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22nd May, 2016 - 11:20am / Post ID: #
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Falrun's 2nd Edition Dungeons & Dragons RPG - Page 178

The Watcher from the Aether says...

Opening the only door available to the party, Ardo carefully opens the door to the east revealing a set of stairs leading down into a dark corridor.

The corridor's stairs turn to the south and then opens up into a complex hallway with branches going east, north, and south.

The hallway is dimly lit with burning torches in brackets every thirty feet or so.



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22nd May, 2016 - 11:25am / Post ID: #
Hunter
Fighter 5
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Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
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RPG Dragons and Dungeons Edition nd Falruns

Elf Bowman says...

Hunter is curious as to why such a complex dungeon would not be locked. He comments, "I wonder if upstairs is one big trap and this is really the place we're looking for?"

Using his special sight he looks for anything lurking while waiting on those in front to make a choice about the direction they're taking.



Post Date: 23rd May, 2016 - 12:20am / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
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Falrun's 2nd Edition Dungeons & Dragons RPG Archive Pathfinder / D&D

Drethen looks at the stairs and has Jess check them out. He follows her down the steps as she makes sure there is no trap. He has his bow out and an arrow at the ready in case something appears.

24th May, 2016 - 12:14pm / Post ID: #
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Page 178 RPG Dragons and Dungeons Edition nd Falruns

The Watcher from the Aether says...

Heading down the stairs, Jess doesn't find anything unexpected. The cold stone stairs and floor echo any noise made, but you don't seem to hear anything from down here. It could be that all of the activity is still a good distance away, or it could be that there's no activity to hear.



Post Date: 24th May, 2016 - 2:28pm / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
A Friend

RPG Dragons and Dungeons Edition nd Falruns

Drethen looks down the corridors when they get to the bottom making sure nothing is coming towards us. He will look straight, then left, and finally right.

24th May, 2016 - 2:50pm / Post ID: #
Dungeon Master

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Falrun's 2nd Edition Dungeons & Dragons RPG

The Watcher from the Aether says...

The southern passage seems to zig and zag to the point of blocking your view to the end of the passage.

The eastern passage continues for a bit and then turns south, as well.

The northern passage turns to the east, but also has a door on the west wall at the point of when it turns east.



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24th May, 2016 - 10:20pm / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

Falrun's 2nd Edition Dungeons & Dragons RPG - Page 178

Elf Bowman says...

Hunter says, "I'm interested in the zig zag to the south but I will not stop any of you to the front from going where you choose."

Hunter uses his sight and super sense to detect anything lurking.



Post Date: 24th May, 2016 - 11:19pm / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
A Friend

Falrun's 2nd Edition Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 178

Drethen agrees and send jess down the zig zag looking for traps as the bug bears follow behind him as he follows jess keeping her covered.


 
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