Ardo will throw a final warhammer than wade into close combat.
I have also added a cure light wounds just in case.
Out of Character: : A natural 20 always hits. This guy is just very dexterous and has an AC of 4 meaning that most of you need a 16 or better to hit.
Delgar will load a sling bullet and hold his throw hoping his companions can take down this last one, he will keep watch down the hallway and prepare to hurl a bullet at anyone that approaches.
Illthin keeps swings at his opponent knowing that patience pays off. He keeps his shield up and drives in trying to keep his foes attention on him so that one of his friends can get in a final stroke.
Out of Character: Are we supposed to be using the explode option? I don't remember that being part of the typical AD&D combat but I can start if needed.
Ilthin finally takes the slipper bandit down when he connects with his axe as the bandit zigs when he should have zagged. This leaves the three sleeping bandits who are still out thanks to Delgar's sleep spell.
Before anybody has a chance to catch their breath, Delgar hears a door slam shut from up the hallway and a group of bandits heading his way. He can't make out how many there are, but it appears to be a group of about six to ten coming down the hallway.
Seeing the lead bandits come into veiw he lets his sling fly but misses.