Zudguard's Dungeons & Dragons 5e Main RPG - Page 38 of 48

"Show yourself magic user" Says - Page 38 - D&D / Pathfinder Archive - Posted: 11th Jan, 2016 - 1:05am

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Post Date: 7th Jan, 2016 - 7:26pm / Post ID: #

Zudguard's Dungeons & Dragons 5e Main RPG
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Zudguard's Dungeons & Dragons 5e Main RPG - Page 38

Gradard throws the torch at the nearest goblin and tries his firebolt again. "Confounded torch!"

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Post Date: 7th Jan, 2016 - 10:52pm / Post ID: #

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The lion stays by Alexi's side, advancing carefully and silently, yellow eyes scanning the gloom for movement.

10th Jan, 2016 - 6:31am / Post ID: #
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The Repentant Soldier says...

Alexi reforms the party's formation directing Aerendyl to take a position five to ten feet in advance to scout ahead while he and Skreed form the front line, he puts Gradard in the middle of the formation and Brennic at the rear to provide rear security "We may get hit from behind" he tells Brennic "So stay sharp. If Brennic is engaged from the rear I will reposition to support him unless Skreed and I are already engaged. Aerendyl stay out of sight and stay silent, scout out what's in front of us, report back and we will formulate a plan of attack on your observations."

He looks at the others "Unless you think it best to hit hard and fast, the only problem with that is we don't know what is in front of us and that puts us at a disadvantage as the enemy is familiar with the layout and they could draw us into traps if we simply surge forward. On the other hand that wretched horn could be bringing down half an army on us."



Post Date: 10th Jan, 2016 - 6:53am / Post ID: #

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Page 38 RPG Main e Dragons and Dungeons Zudguards

Realizing he might outrun any light source if he continues, Skreed slows his advance to let the group catch up and reform ranks around him... But shows no further inclination toward caution.

Post Date: 10th Jan, 2016 - 9:07am / Post ID: #

Zudguard's Dungeons & Dragons 5e Main RPG
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Silently Aerendyl obeys, moving to scout out the cave ahead, trying his best to remain hidden. If spotted, or if he finds nothing but the goblins that ran away, he will attack - otherwise he will return to the party.

Out of Character: Aerendyl cannot speak in beast form and will not give up beast form right now, so the best he can do to indicate danger ahead is to return and try to block the party's forward movement. He will only do this if he sees something he thinks the party cannot handle.

Post Date: 10th Jan, 2016 - 9:16am / Post ID: #

Zudguard's Dungeons & Dragons 5e Main RPG
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Zudguard's Dungeons & Dragons 5e Main RPG

Brennic shall move to guard the rear. Should any goblin come his way, he shall go for a blow to the chest. He intends to crack ribs and leave his foe gasping like a fish out of water.

Reconcile Edited: WilliamD on 10th Jan, 2016 - 9:19am

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Post Date: 11th Jan, 2016 - 12:22am / Post ID: #

Zudguard's Dungeons & Dragons 5e Main RPG
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Zudguard's Dungeons & Dragons 5e Main RPG - Page 38

Aerendyle you sneak around the corner and spot the remaining three Goblins ready and waiting... They seem determined, ready and waiting for you and your party to appear to continue the combat.

As the remaining Party members advance, Brennic, your eyes slowly start to make out shapes forming from the darkness, many of them silhouetted in the last of the dim light from the entrance.... It looks like four, spread out to bar your escape.

You all hear a short BRAPP of a smaller horn and the goblins in the front relax entirely... Grinning as they do. From behind you all hear a: "It would be oh so nice of you if you could give up now, I would rather not lose any more of my guard. It is hard to find a goblin that will think of more than his stomach for longer than five minutes." In common.

Post Date: 11th Jan, 2016 - 1:05am / Post ID: #

Zudguard's Dungeons & Dragons 5e Main RPG
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Zudguard's Dungeons & Dragons 5e Main RPG D&D / Pathfinder Archive - Page 38

"Show yourself magic user" Says Gradard. "Surrender and we shall let you live" Gradard prepares to fire a firebolt at the person who spoke if he should attack.


 
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