Role-playing Game Name: Scion
Description: Scion: Hero Modern day children of the gods Role-playing Game White Wolf Publishing
What are your reviews for this variety of role-playing game? Would Scion: Hero Modern day children of the gods play by post work well? What do you like / dislike about the game? Did it come out the way you expected it?
Played As: Scion: Hero Modern day children of the gods Play By Post Role-playing Game? Or
Scion RPG (Hover)
Scion is an Role-playing Game with a terrific premise and sketchy mechanical implementation.
Like most White Wolf Games, it's a dice pool system using d10s. Where the system breaks is how it handles Epic Attributes. Each level of Epic Attribute gives automatic successes, on a geometric scale, so before long, a specialist will be untouchable in their particular arena. That's not an issue when you're comparing a PC to a mortal, but once you start comparing Demigod to Demigod or higher, things get very squirrelly.
Scion's setting and world is a brilliant bit of modern mythology, but a potential GM would be better taking the source material and running it in a system that better models the sort of challenges they'd like to see.
There is also a question of versatility. Each purview is given specifically defined powers, and while they are interesting and potent, it also mean that one earth god looks a lot like every earth god. It's not a deal breaker, because there are many purviews to chose from, but it still is a factor.