Good job JB but I just tried the new combat option with a fighter and he didn't last very long mostly because of the kind of monsters I encounter are way stronger than him. I think if we have a choice of higher level fighters that will make it more attractive for higher level characters.
Yes, as I said before I need to create more NPCs but will do so later. As a tip, if you are level 5 then it is likely your Character will encounter level 5 Enemies, therefore taking a level 1 NPC will mean you are putting that NPC against Enemies more powerful than him/her.
On another general note, I've updated the options you have while in Training or Sleep so you can access your Party among other things.
The next big project is Armies, but I have not reached the Donation amount needed so there are smaller projects I am working on now:
1. Adding in more NPCs at various levels.
2. Coding to add in more events based on a Character's criterion.
3. Provide more ways for Characters to gain Pretty Pebbles
4. Class specialization with benefits.
Class specialization will allow you to focus your learning within a particular guild that will teach you how to be a fighter, thief, magic user, druid, and so forth with the reward being to give you abilities beyond that of another class. For instance, as a fighter you might cause double the damage of your weapon.
Hi, so I finished up Stefan's quest and made my way over to Lifair to do patrols like my adviser told me to do. I feel I was decently equipped, grabbed myself a fighter level 0 to accompany me. The patrol was easy enough until I encountered a giant ant that killed my companion in one hit and myself in two. Is there somewhere else I should go to train more before that?