ROK II Big Update!
ROK II now has the Character Sheet enabled! You will not be able to access it unless you have completed the starting Chapters and reached "The Town".
This Character Sheet calculates all stats for you as you equip or change an item. You would normally have to look up tables in a book or online in order to find the matching info for a particular weapon or potion but in ROK II its all worked out in a split second! To get to the Character Sheet click the button called, "Character Sheet" to the top right of every page.
6 New Places!
In The Town, you will now be able to access the Mystic, Cobbler, Builders, and others each with their unique items and services. Some services will not be enabled until you have reached a certain level or Chapter.
What's Next
Skill Upgrades! Your Character can choose to focus training in specific areas (There will be many) as you see fit. In ROK II, you can learn how to pick locks as well as cast a spell so long as you have the foundation to do so, thus making your Character multi-talented!
Please Let Me Know
If you found an error or something is odd about the mechanics please do Email me about it. (First time Email: Contact Page and thereafter just Reply to Emails).
It's looking great! I'm a little bummed our stats didn't move over at all though I had spent that whole time getting my Strength up to a 30 and my Dexterity was at a 29 and being upgraded again, if I recall correctly. That was quite a bit of money to invest and not have a return.
No problem, happens to all of us. ROK II's dialogue is in its basic form now but once developed fully it will be the lifeline of your Character. For instance, someone might give you a tip to take the East road rather than the West road, but if overlooked then your Character may pay the price for it. It also helps you to understand the kind of person you are buying from… are they serious, talkative, stern, etc. Remember, this is meant to be a Solo Play By Post Role-playing Game and not an arcade style system so in proper tabletop play there is dialogue for most everything.
I could try to maintain the same look as wide screen but then you will have a bit of a right scroll. If more people think it should be done I will consider it.
Update: I'm working out the final stage of a Town Training section that will allow you to choose the Skills you want for your Character. An update it will be posted soon.