I was waiting to see if we were expecting anyone else to join in or hear back from Roland about continuing. Carrick has said his feelings on the matter and I don't think he has much more to take care of in town if everyone is ready to move forward.
I do just want to ask if Carrick was able to convince Tywin about getting the outlying farms back up to production per his plans. If that would be out of Carrick's capabilities then that's fine.
I'm fine with moving forward. Zinna has nothing else to take care of. She has been unpleasant enough for now to Daishan's paladin *smile* Please don't take any of that personally Daishan. Zinna doesn't care for religion or authority too much.
But of course. He proudly bears a symbol she's come to despise. I think she'll find he lacks many of the qualities that originally led her to despise the church, but that kind of realization isn't going to come from a brief conversation like that, if indeed it comes at all. Leo's just gonna have to be patient .
Also, Master Dungeon Master, a potential problem has occurred to me. I picked the Great Weapon Fighting style, which lets me reroll heavy melee weapon damage dice once if the first roll is a 1 or 2. Since adding an extra 30 minutes to the wait time to see the final result is less than ideal, it would be preferable to address that some other way. I can think of a few methods.
-option 1, I automatically roll all damage dice twice, and you get to remember to take the second one if the first is below threshhold. Technically works as the style intends, but is an extra burden on you.
-option 2, I tell the dice not to go below either a 2 or 3. The first would be of slightly less statistical benefit than the normal increase in expected damage, the second would be slightly more.
-option 3, we give up on it and I swap for a different fighting style that doesn't play shenanigans with dice. Somewhat disappointing, as none of the others have as good a synergy with his setup, but ah well.
Edited: daishain on 25th Oct, 2016 - 1:06pm
Also, does anyone know how to contact Allesand? It looks to me like he and his character Roland have not been seen for over a week.
If he's that unresponsive, we may want to go ahead and bring Delgar's wizard in. It would generally make more sense to hook up with someone like that in town than in the wilds.
Last call for Roland! If I do not hear from Alessand by the end of the day I will open the slot to Delgar. It will be assumed that Roland travels to the City of Vollandar for some business, I won't kill off the character so that he has the opportunity to rejoin later since he didn't leave mid adventure.
I think the best option would be for you to go ahead and roll damage twice; I don't think it will be that difficult to sort it out if you make sure to note in the dice roller that the second roll is for the feat. So in the description of the roll you could maybe put:
Damage
Damage (GWF Feat)
That way I have a visible reminder of why you are rolling damage twice.