Carrick holds his hand up to signal the group to stop as the trail seems to run cold. The dwarf is not so easily deterred and after surveying the surrounding trees and brush, he sees something faintly gleam in the moonlight and upon touching it, the small almost hair-thin strand sticks to his fingertips, "Spid'rs… " he mutters softly.
Turning back to his companions, "These elves that took Zinna be usin' spid'rs, eith'r as mounts or beasts 'f burd'n. Given th' fact their tracks run cold leads me t' b'lieve they be mounts. Domesticatin' giant spid'rs ain't no easy task. Gotta raise 'em from eggs, an even then it ain't guaranteed. Sum of th' more, er, ill reput'd dwarves who make their homes deep und'r th' ground are known t' be good at that sort of thin'. But ye wouldn't want t' be crossin' them… " Carrick shudders a little at this thought before continuing, "Well, on we go then!" The dwarf trying to keep up an air of optimism…
Out of Character: As spiders are considered "Beasts" (My favorite enemy), I gain advantage on survival checks when trying to track them.
Edited: Brandonfett on 10th Dec, 2016 - 12:17am
Knowing now what he is tracking, Carrick is able to find small telltale signs that he can use to track the spider that took Zinna from the scene; small fibers of hair or webbing are left behind almost undetectable by any but the most astute observer. The elves have effectively disappeared, but Carrick is still able to hone in on the spider, though it is very slow going as he must meticulously scour the trees, often being forced to clamor up a tree, search for clues and then climb back down and repeat the process every twenty yards or so. The process takes up the rest of the day.
Carricks success on the survival/tracking roll means that the party will avoid a significant obstacle or complication. At this point it is just a matter of how long it will take the party to actually catch up to the elves that took Zinna. The spider/elves were able to much much faster through the forest at a standard rate of about 24 miles in a day (Assuming 8hrs of travel). Zinna is now approximately twenty-five miles from the party's location and in order to adequately track the elves the party is moving at a snails pace, around one mile every two hours. Again they can continue to track into the night since Carrick has darkvision but this will elicit a CON save against fatigue.
As the group is settling down for the first night since the fight with the orcs, Leo pulls a flat riverstone from his pack and begins to hone his glaive. There's something soothing about the act of sharpening the blade. He can see exactly what is wrong, and knows how to fix it.
The same can't be said about the current predicament. Zinnathrya may not have been his direct responsibility, but she still came to assist the Father's cause, however unwillingly. Her well being, along with that of the others, was a part of his charge. Try as he might, he can't think of anything he could have done to prevent her capture under the circumstances even had he known, but he can't stop feeling like he failed.
And then there are these elves. He came here determined to ensure peace with by whatever means he could find, but now finds himself forced to take part in an effort that could easily spark conflict. And if this tribe is indeed sacrificing captives in some unholy ritual…
Suddenly Leo realizes he's stroking too harshly, and at the wrong angle. A few new nicks have been added to the edge as a result. With a low cry of frustration, he hurls the stone off into the underbrush.
Edited: daishain on 14th Dec, 2016 - 4:42am
Corren looks at Carrick's request to continue. He considers it for only a moment, then grimaces and says with almost-gritted teeth, "No. We all need rest. If we do find her, we'd be of almost no use. We're bound to be outnumbered by the enemy. We can't afford any disadvantage we can avoid." Inside his chest it feels as if his heart is about to explode. He desperately wants to continue forward, and it shows on his face. But he suppresses the emotion, knowing he has to be smart if they are to have any chance of rescuing Zinna. Finally, he says, "I know many of you need your rest continuous. I however do not. I will take mid-watch. Carrick, you and Mradoric will take first watch. Leo and Malek, you'll take over for me."
"So it be, then." Carrick's face betraying his attempt to not seem frustrated.
"May th' Maker be wit' us all tonight… "
The dwarf then begins to assess the area they've decided to make camp in.
After a little while he then tries to determine the best direction that an on-ground ambush might occur and then places and sets his hunting trap around fifty feet or so from the group in that area. Once set, he covers it loosely with dead foliage and the like to hide it. He then takes out his rope and starts wrapping it around some trees just inches from the forest floor, pulling it taught to serve as another obstacle for any land based intrusion on their site. Once back in with camp, Carrick will inform everyone of all of this and their precise locations, "Wouldn't want sumthin' gettin' a drop on us while we sleep, ev'n wit' lookouts."
The dwarf then finds a decent spot to begin his watch, mainly keeping his gaze toward the canopy…
Out of Character: don't know how many "Trip ropes" you'll let me get between trees out of 50 feet of uncut rope, but some is better than none. As for my watch I'll roll an initial perception until prompted to make more or some other check.