Aericsteele’s D&D 5e RPG Main Thread - Page 122 of 150

Despite Corren's attempt to remain - Page 122 - D&D / Pathfinder Archive - Posted: 21st Apr, 2017 - 7:47pm

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Post Date: 20th Apr, 2017 - 11:25am / Post ID: #

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Aericsteele’s D&D 5e RPG Main Thread - Page 122

"I will keep watch here still as you check the door and see what is in the next room."

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Post Date: 20th Apr, 2017 - 1:41pm / Post ID: #

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Zinna leans against the wall choking and coughing for a moment. It begins to taper off and she watches Corren investigate the next room. " I'm sorry that went badly. I just knew that I could do it easily. Does anyone need any kind of healing? "

Post Date: 20th Apr, 2017 - 2:57pm / Post ID: #

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Still coughing a bit, Leo waves her off, "Save it. There is no sign so far that this part of the ruin is in active use by the Iliosani, nor that they know we are down here yet. It may be more prudent to simply find a safe place to briefly rest."

Reconcile Edited: daishain on 20th Apr, 2017 - 2:58pm

21st Apr, 2017 - 3:42pm / Post ID: #
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Page 122 Thread Main RPG Dragons and Dungeons Aericsteeles

The Maker says...

After a few moments the small amount of gas that made it into the corridor dissipates enough that the party determines it is safe to return to the south door. Corren works the locking mechanism and quickly picks the lock. Like the other door, this one opens outward toward the corridor. Given Leo's suggestion I have not assumed that Corren has opened the door yet or that the party is proceeding past the door.



Post Date: 21st Apr, 2017 - 3:51pm / Post ID: #

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Leo takes up position by the door, ready to act when Corren opens it as before.

Out of Character: To clarify, I'd advocate exploring a little further to verify that this section is relatively safe to rest in rather than just plunking down right now.

Post Date: 21st Apr, 2017 - 3:54pm / Post ID: #

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Mradoric stays at the intersection like before as the rest check the other doo. He will listen and watch to make sure no one is trying to sneak up on them.

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Post Date: 21st Apr, 2017 - 6:22pm / Post ID: #

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Aericsteele’s D&D 5e RPG Main Thread - Page 122

Corren opens the door slowly and as quietly as possible. He is not sure what else to expect at this time.

21st Apr, 2017 - 7:47pm / Post ID: #
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Aericsteele’s D&D 5e RPG Main Thread D&D / Pathfinder Archive - Page 122

The Maker says...

Despite Corren's attempt to remain silent the door's age causes it to creak as it slowly swings open. Corren's torch casts its orange glow beyond the door to reveal a large chamber. He can barely make out the walls to his left and right and there appears to be a line of pillars running down the center of the chamber and he can see a set of stairs leading up to a door to his left. The door is framed with stone that has various strange symbols lining it but the torchlight fails to illuminate the entire chamber and the southern part of the chamber remains cloaked in darkness. There are several statues of dragon born warriors that line the east and west walls, the air in the chamber feels cool and dry and a musty/moldy smell lingers.

After a moment though Corren can hear a light clicking, possibly the sound of boots hitting the stone floor as someone or something walks around in the darkness. The sound of footsteps seem to be getting closer, and the number and frequency of the clicking begins to intensify.

Reconcile Edited: Aericsteele on 21st Apr, 2017 - 7:48pm




 
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