Zinna grimaces in frustration seeing how difficult it is to assist the two fighting in front of them. She appears torn about who to help until she notices that Corren has managed to heal himself somewhat. Singing out she sends inspiring words to Sir Leo to drive him to ever more heroic deeds. She then moves forwards and touches his back as she casts heroism on him. He feels all fear and doubt leave his mind. She will then back away to her previous spot.
Specific Action: Bonus action granting D6 bardic inspiration to Sir Leo. Action is casting heroism on Sir Leo. He is immune to fear and will gain 5 temporary hits points at the beginning of each of his turns. This lasts for one minute unless concentration is broken.
Edited: Kyrroeth on 24th Apr, 2017 - 3:10am
The small skeletal horde pushes forward gathering together trying to advance into the corridor but still only the front two are able to strike out, but strike they do; Leo takes 7hp in piercing damage and Corren takes 6hp in piercing damage as the skeletons stab at them with their short swords. Interestingly enough with the skeletons up close Leo, Corren and Zinna can see that based on their bone structure these skeletons were likely once elves. You see no humans, dwarves, dragon born or other races represented among these warriors.
During the last round Corren had managed to produce a one of the small vials of healing potion and quickly down the substance regaining 11hp (It may actually be 9hp because I think the healing potion heals 2d4+2hp and the embedded dice roller added the +2 to each d4). After taking a hit Corren produces one of the healing poultices and quickly applies it to one of the wounds healing an additional 2hp. He then strikes out at the skeleton in front of Leo and the skeletal warrior breaks apart and falls to the ground. A skeleton immediately takes its place (But Leo does get an attack of opportunity on this one as it moves in)
Initiative: Zinna (22), Skeletons(22), Corren(4), Leo(3), Mradoric.
Leo keeps swinging, wishing he had some trick to handle groups like this
Out of Character: splitting attacks between targets in front of him and Corren, if the weaker bonus attack hits a skeleton that has not yet been harmed, applying a smite to it. Letting other attacks stand.
Leo thrusts his glaive out as another skeleton moves to take the place of the one that had fallen and the blade catches the creature in the sternum with a loud crack, the force of the blow caves the skeletons chest in and it goes down. Leo swings left and cuts the warrior in front of Corren down, his blade cutting its spine causing the skeletons torso to tumble to the ground followed shortly by its lower extremities. This has created a situation where the skeletal warriors will not fill the space left by their fallen comrades until their next turn s there is approximately a five foot space that is unoccupied in front of Corren and Leo at this point.
Mradoric is running down the hall toward the sound of combat. With 40ft movement speed he will arrive right behind Leo and Corren by next round and have an action available.
Initiative: Zinna (22), Skeletons(22), Corren(4), Leo(3), Mradoric.
Zinna looks to see what she can do next to help. She grins as she transfers hex to the nearest skeleton to her. She then unleashes another crackling green beam towards the same skeleton.
Specific Action: Transfer hex to target skeleton as bonus action then EB as action.
Edited: Kyrroeth on 24th Apr, 2017 - 4:43pm
Zinna's hex begins to work on the bones and sinew that holds the joints of the skeleton together making them brittle and as the energy from her eldritch blast slams into the skeletons head the skull explodes into dust and bone fragments and the body quickly falls to the ground. With space opened up the skeletal warriors surge forward but again Leo's glaive cuts one down as it charges!
Still the warriors fill the void slashing and stabbing at Leo and Corren. With a clang one of the blades strikes Leo's armor but fails to penetrate and as the skeleton in front of Corren attempts to bring his sword down onto the rogue Corren brings the haft of his sword up to block and catches the skeletons forearm causing it to snap, the skeletons hand that was wielding the sword falls to the floor (Skeleton rolled a critical fail… hooray)
Out of Character: : This is a new round and so Leo gets another attack of opportunity as the skeletons move within his threat range (I rolled this AOO for him and got a modified 20 with 6 damage and added 7 more damage for smite for a total of 13 so another one bites the dust)
Also, I think that if Zinna moves to a position directly behind Leo or Corren she would be able to engage those skeletal warriors that are not engaged with Leo or Corren with eldritch blast and would be able to do so without suffering from disadvantage as she would basically be able to aim her wand over their shoulders. Standing back ten feet she is not able to position the wand in the same way and has to adjust more and aim better to avoid hitting her comrades which is what is causing the disadvantage.
Initiative: Zinna (22), Skeletons(22), Corren(4), [b]Leo(3), Mradoric.
Corren does a brief double-take upon seeing the skeleton disarm itself, then grins. His blade weaves through the air… then strikes at the skeleton in front of Leo once more. He realizes this tactic of them striking each other's opponent seems to be helping keep the creatures somewhat off-balance.