While flashing your gold Kalfie says,
"I seek more knowledge of passages in the south," pausing slightly "Means can be made for those who can shed light and truth."
However the stranger does not move in any way or form.
GM: Say what you will do now
Kalfie attempts to rest his hand on the shoulder of the statue like stranger, and as he does a short groan is heard from the hooded man. Then without much delay he collapses to the table with a loud snore, his head almost hitting the table, but instead becomes embraced by his ale!
Loud laughter unfitting for a lady can be heard from a passing wench who is delighted with the spectacle of a drunk passing out.
At the same time another wench with much favor to the eyes of men comes closer to Kalfie and with a seductive voice whispers something to him...
GM: Kalfie must roll against Soul. A number lower than his soul is favorable. Post the results in Party Order so I can continue the story.
Kalfie turns quickly towards the wench and listens quietly to her sweet voice and intoxicating breath as it warms his ear and nether regions. He stands there uninterested in his surroundings or the stranger now in what seems to be a very deep sleep on the rough wooden table. They seem to drift near to the fireplace towards the northern wall where Kalfie places one hand on the wall as he talks with the wench as one would to a long time lover.
GM: Say what you will do now. Another person will need to post Party Order as Kalfie is otherwise occupied at the moment.
Thomas approaches the barkeep with the hope of information. The man is more than willing to share many stories. You remember hearing them before, you even start to become a little bored by what you view as tall tales.
GM: To read about what the Tavern Keeper normally says and does check here: Source 5 say what you will do now.
You find yourself wondering if anything of significance will come of the night, but it seems like not. You sit back and watch Kalfie continue to lyrics the wench with cheesy remarks that she seems to like nevertheless and the stranger snoring like bellowing bull on the table. The night is still young and the wench asks if another round of drinks is necessary.
GM: You have already paid for drinks for the night, so you just need to say if you will drink more. Say what you will do now.
A wench seems to be eying Thomas in an obvious way. She is not as comely as others, but with the current boredom and a head of ale Thomas finds himself partial as she comes over, smiles and is moving to sit on his lap and share in his ale.
GM: KNtoran needs to make a "Bar Fight" roll for his character. A number over his soul with a modifier of "1" means he gives in. Report that in the Party order, if he gives in then another person needs to Post Party Order.
Thomas finds himself engrossed in his new 'friend' as she plays with his hair and sips his ale. They start boisterous laughter at cheesy jokes made amongst themselves which annoys those who look on at the table.
Kalfie is rather chuffed filled with the woman he talks to and is unaware of anything else.
Loud snoring can be heard by the stranger at the table and for a moment it appears to wake him up, but then he quickly resumes.
GM: Someone besides KNtoran and Krakyn will need to post Party Order and say what you will do.
Story Continues...
Kalfie and Thomas succumb to the will of the tavern wenches as they slowly lead them from their tables to the stairs that lead upstairs. In fact Kalfie has already disappeared and Thomas swerves from side to side as he leans on the wench who laughs and giggles trying to hold him up.
Not being interested in the affairs seen Porter says,
"I be a sleepy eye already, maybe this here ale is too strong for meh blood."
He stands up, fixes his equipment as an old man would and then waves his hand at Ewegene as he makes his way to the entrance doors at the south.
GM: Things are moving too slow, I usually give a two day margin, so I continued the Scenario. Only Alskann / Daphne may post Party Order now, say what you will do now.