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Geoffroy, trying to get himself in a more - Page 22 - D&D / Pathfinder Archive - Posted: 14th Jan, 2017 - 6:27am

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Daishain’s 5th Edition D&D RPG Main Thread Only approved Players should Post here. Dungeons and Dragons
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13th Jan, 2017 - 6:40pm / Post ID: #
Targul
Fighter
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Follower / Head
Character Sheet ◀
Retired Retired

Daishain's 5e D&D RPG Main Thread - Page 22

The Terror says...

Targul continues to fight against the forces that are holding him against his will.

Out of Character: : I'll drop four saves. If Targul isn't ambulatory after that, the fight is either over or he's dead.

Targul Results:
  • Wisdom Saves on D20 (+1): 17, 16, 20, 16 (4 rolls)


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Post Date: 13th Jan, 2017 - 6:56pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
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Thread Main RPG Dragons and Dungeons e Daishains

Round two, part B

Onwen casts his spell over the right flank, near where Cratol is fighting. Two men slump over, unconscious.

For his part, Cratol strikes his opponent once more. Something snaps, and the man crumples bonelessly to the ground.

The enemy leader strides over to Poljen and swings twice. While the first misses, the second blow strikes deep, but the barbarian shrugs it off and hits him back. The leader is looking quite haggard at this point.

Lia prays to Sune, and energy coalesces around the crumpled form of Geoffroy. The cleric can feel life returning to his limbs, but he remains on the ground with several hostiles nearby.

Out of Character: Seven left, if noone wakes the two sleepyheads. Poljen takes 14 damage, the weapon bypassed his damage resistance. Geoffroy is now conscious at 8 HP, but is prone with one enemy standing right over him.

Sar'ai is fairly confident that the enemy mage cast Blink. He's currently sitting on the ethereal plane and is immune to conventional assault. He'll pop back in at the beginning of his turn within 10' of his previous position, and has a 50% chance of disappearing again after he takes his actions.

Onthar and the others are still coming, but they won't be able to interfere until round 3. You're getting close to finishing this. I now need round 3 and 4 actions.

Reconcile Edited: daishain on 13th Jan, 2017 - 7:06pm

Post Date: 13th Jan, 2017 - 8:05pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
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Daishain's 5e D&D RPG Main Thread Archive Pathfinder / D&D

Poljen feels the leader's sword push his shield back far enough, and penetrate the wood enough that the blade digs into his left pectoral. The tall barbarian from the mountains smiles and nods in respect, and continues to engage the enemy leader.

Post Date: 13th Jan, 2017 - 10:11pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
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Page 22 Thread Main RPG Dragons and Dungeons e Daishains

Cahleth pops his head around the tangle of briers, eyes narrowed, scanning the battlefield for the mage. He curses to himself as she is no where to be found. In that moment, he sees the enemy leading striding toward Poljen as the two men exchange blows. Cahleth levels is first arrow at the leader, and the other at a nearby rabble.

Out of character: He uses Horde Breaker this round and next. Both rounds firing first at the leader, and next at whatever rabble isn't asleep. If the mage appears, he'll fire at her first instead.

Post Date: 13th Jan, 2017 - 10:14pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
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Thread Main RPG Dragons and Dungeons e Daishains

Lia studies the scene in front of her. Noticing that there are just a few left she decides to leave the cover of the trees. She walks up about 20 feet from the fighting and sizes up whether to heal or shoot. The elf notices with her keen eyesight that Geoffroy is conscious but there is an enemy standing right over him. She pulls back her bow and takes aim at the bandit standing over the cleric.

Specific Action: She will make standard shots now. Lia will take the shot next round vs the same bandit if he is still upright. Otherwise she will move on to the leader who Poljen is fighting. If he is down by then she will target the nearest bandit.

13th Jan, 2017 - 10:49pm / Post ID: #
Onwen Brecht
Wizard Necromancer
Character
Loner / Middle Rear
Character Sheet Lock
Base Has a Home Base
Retired Retired

Daishain's 5e D&D RPG Main Thread

The Friendly Necromancer says...

Onwen spies the enemy leader engaging Poljen, seeing Poljen take a hit Onwen flicks his wrist and utters something after which a ghostly skeletal hand appears near the bandit leader and grasps at the man, if it grabs him the hand sends a chilling sensation through the mans body which makes him feel as though his insides are shriveling up in decay. If the leader is already down Onwen will simply use chill touch on regular bandit nearby.

Out of Character: : I'm not sure I can give you several rounds worth of actions for Onwen since the spell he casts or the action he takes is dependent on who remains standing. If the enemy mage reappears, for example, he will probably try to focus his attacks on him but it depends on the situation which spell he would cast. His ultimate tactic though is to remain on the outskirts of the battle, behind cover if possible, while launching spells into the fray.

Reconcile Edited: Aericsteele on 13th Jan, 2017 - 10:49pm

Onwen Brecht Results:
  • Chill Touch on D20 (+5): 21 (1 roll)


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Post Date: 14th Jan, 2017 - 12:01am / Post ID: #

Daishain's 5e D&D RPG Main Thread
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Daishain's 5e D&D RPG Main Thread - Page 22

Cratol will head for the next closest foe to attack. He will attack with his quarter staff and monk abilities.

14th Jan, 2017 - 6:27am / Post ID: #
Zarra Glannath
Arcane Trickster 9
Character
Follower / Middle Rear
Character Sheet ◀
Associates Has 2 Associates
Base Has a Home Base
Active Player Active Role-player!

Daishain's 5e D&D RPG Main Thread D&D / Pathfinder Archive - Page 22

The Quiet Shadow says...

Geoffroy, trying to get himself in a more stable position to better save himself and Targul safe, prays to Lathander softly saying, "Please, offer thy healing light."

Of he was able to cast the spell, a glow would appear around the cleric as well the soft sound of music in the air. If it failed, a sigh of frustration would be heard instead. Of either case, if he could, Geoffroy would defend himself and attack the nearest to him.

Reconcile Edited: Thomaslee on 14th Jan, 2017 - 10:18am

Zarra Glannath Results:
  • Initiative on D20 (+0): 8 (1 roll)
  • Cure Wounds (2nd lvl ) on D8 (+2): 5, 6 (2 rolls)
  • Attack on D20 (+0): 18 (1 rolls)
  • Damage (morningstar) on D8 (+4): 11 (1 rolls)



 
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