I ran out of dice blocks and I thought that maybe an intimidation check might also be appropriate here with the deception so I'm going to just roll it here.
Hmm, maybe greater thought is needed for these larger combat scenarios. Not simply from the GM side of things but the players. I consider this as I do feel there might be some confusion in the complexity at times. All in all, it has played out well enough, but at times it feels off balance.
Perhaps though, I am the only one sensing the process has not be going as smoothly as it could.
It is a learning process for me as well, the dynamics of keeping a large combat flowing on here are considerably different than I am used to. If you have any particular suggestions, I am more than happy to hear them.
P.S. Brandonfett, if you use the add reply option rather than just the quick reply box, the number of available dice roll blocks goes up considerably.