Daishain's 5e D&D Rules, Q&A, And Support - Page 496 of 948

Poppo is two short of his hit point max after - Page 496 - D&D / Pathfinder Archive - Posted: 25th Nov, 2017 - 1:43pm

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24th Nov, 2017 - 3:27pm / Post ID: #
Zarra Glannath
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Daishain's 5e D&D Rules, Q&A, And Support - Page 496

The Quiet Shadow says...

Yes. Leave it to creative players to come up with ways to use a spell probably not intended or that make sense, and unbalance the encounters they face.

Scry the location of the big bad and teleport into his chambers for a quick kill, using spells to locate and nuke a city, and more. Players can be frustratingly creative, which can be both a blessing and curse to a Dungeon Master in trying to run a challenging enough campaign or doesn't invalidate all their hard work.

Rules as Written being not always Rules as Intended and all that.

Reconcile Edited: Thomaslee on 24th Nov, 2017 - 3:30pm



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Post Date: 24th Nov, 2017 - 4:06pm / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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That's why a Dungeon Master shouldn't just let players go wild. If he doesn't want something to happen, there are myriad ways to stop it. Only naive Dungeon Masters let players do whatever they want to, destroying the storyline.

Post Date: 25th Nov, 2017 - 3:27am / Post ID: #

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If everyone is done with their rest Cratol will head down to the next floor with Lorairies to start clearing this floor of people and potential issues. Being it is still night Cratol hopes to find people asleep and unawares that they are here.

Post Date: 25th Nov, 2017 - 5:13am / Post ID: #

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If we are able to ambush a lot of the cultists asleep, that will make the end run a bit less troublesome. Think we might be able to turn the castle upside down, in the pilot's chair? smile.gif.

Post Date: 25th Nov, 2017 - 5:14am / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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I'm no magic expert, but if we turn the castle upside-down, I would expect whatever powers it aloft to drive it into the ground! I'll be content to simply clear cultists, then take over the bridge of this thing.

Post Date: 25th Nov, 2017 - 5:18am / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Daishain's 5e D&D Rules, Q&A, And Support

I'd be curious to examine that study that showed the outside. I have a suspicion it could be useful. Maybe a gunnery position? At least a great viewpoint for the area around the castle.

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25th Nov, 2017 - 1:37pm / Post ID: #
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Daishain's 5e D&D Rules Q&A Support - Page 496

The Protector. says...

Can someone confirm that Poppo is sufficiently healed? I would prefer that we are all sufficiently healed before going into combat again.
If not, maybe Velon could lay on hands? I may have to wait a day before doing it again.



Post Date: 25th Nov, 2017 - 1:43pm / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Daishain's 5e D&D Rules Q&A Support D&D / Pathfinder Archive - Page 496

Poppo is two short of his hit point max after his recovery during the short rest. Everyone has enough hit dice to be pretty much healed up.


 
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