Daishain's 5e D&D Rules, Q&A, And Support - Page 712 of 948

Wrong thread, but the attempt would be effective. - Page 712 - D&D / Pathfinder Archive - Posted: 14th Mar, 2018 - 2:15am

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Post Date: 12th Mar, 2018 - 1:11pm / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Daishain's 5e D&D Rules, Q&A, And Support - Page 712

I'm back to posting again Daishain. That spell that Lia cast in the last round was either Mass Healing Word or channel divinity. If it was MHW she should have had a bonus of plus 9 in addition to whatever the D4 was. Just wanted to make sure everyone gets all the healing they can. If it was channel divinity then please ignore this. Thank you for NPC'ing her and for your patience.

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Post Date: 12th Mar, 2018 - 1:46pm / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Support QampA Rules Dragons and Dungeons e Daishains

I had her cast a first level bless in the first round (Still up), mass healing word and sacred flame cantrip in the second one. So yes, extra HP go to all healed this last time.

Welcome back, it's good to hear from you once more.

Reconcile Edited: daishain on 12th Mar, 2018 - 1:47pm

Post Date: 13th Mar, 2018 - 12:29am / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Daishain's 5e D&D Rules, Q&A, And Support Archive Pathfinder / D&D

I'm rolling now for her Dexterity saves. This might have a big impact on her action so I will roll it separately.

13th Mar, 2018 - 1:33pm / Post ID: #
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Page 712 Support QampA Rules Dragons and Dungeons Daishains

The Protector. says...

This might sound elementary, but how many rounds are in one hour? In refference to the duration of the hex spell.



Post Date: 13th Mar, 2018 - 1:44pm / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Support QampA Rules Dragons and Dungeons e Daishains

Ten rounds per minute and there are 60 minutes in an hour. So I would imagine about 600 rounds.

Post Date: 13th Mar, 2018 - 2:37pm / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
A Friend

Daishain's 5e D&D Rules, Q&A, And Support

Hex is literally a curse on a target. The only problem is that it uses up your concentration slot to maintain. During battles, that's not so easy, and you could make it last for 24 hours, so no sleep is allowed for the avid Hex-er! biggrin.gif.

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Post Date: 14th Mar, 2018 - 12:47am / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Daishain's 5e D&D Rules Q&A Support - Page 712

I think I will roll the paralysis save here, so once I see it I can post on the main thread. Dai, if it is a failure, I am rolling a second time for the chance to save on his turn. And if it is a failure, when I post I will add actions for in case someone manages to cause its concentration to break.

Post Date: 14th Mar, 2018 - 2:15am / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
A Friend

Daishain's 5e D&D Rules Q&A Support D&D / Pathfinder Archive - Page 712

Wrong thread, but the attempt would be effective. Poppo can go ahead and plan actions accordingly.


 
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