Daishain's 5e D&D Rules, Q&A, And Support - Page 822 of 948

Mechanically isn't it more difficult - Page 822 - D&D / Pathfinder Archive - Posted: 11th Jul, 2018 - 4:24am

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Post Date: 10th Jul, 2018 - 10:25pm / Post ID: #

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Daishain's 5e D&D Rules, Q&A, And Support - Page 822

Indeed, wow, okay then.

In any case, the effects are not immediate, and they do not prevent you from moving forward, so go ahead and post your next action, even though not everyone has rolled a save yet.

Lawrance is not familiar with this particular compound, but he thinks he recognizes traces of powdered Pixieblossom as part of it, a plant that induces euphoria along with potent hallucinogenic effects.

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Post Date: 10th Jul, 2018 - 10:34pm / Post ID: #

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Dai, would this be classed as a poison and thus somewhat protected against by any who drank the ewer and/or potions?
I'm singing "2 Heads" over here…

Reconcile Edited: Gknightbc on 10th Jul, 2018 - 10:35pm

10th Jul, 2018 - 10:42pm / Post ID: #
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Lady of the Water says...

I don't wanna sound stupid, but other that rolling a d20 ; does one apply their Wisdom modifier, if any for the Wisdom check?
I'm still learning things with the game in general… sorry..



Post Date: 10th Jul, 2018 - 10:44pm / Post ID: #

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Susan, yes you do add your modifier. I looked at your sheet and you have no modifier but you should get a +1 from your Cloak of Protection… same as Poljen!

Post Date: 10th Jul, 2018 - 10:44pm / Post ID: #

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You apply your wisdom modifier, and if applicable, your proficiency bonus, along with any special bonuses you might get. A fighter is not proficient in Wisdom saves, and I don't think you have anything else that adds to such, so just add your Wisdom.

Edit: Oh right, yes, cloak of protection would add a +1

Sorry Lawrance, but no, it does not classify as a poison.

Reconcile Edited: daishain on 10th Jul, 2018 - 10:45pm

Post Date: 10th Jul, 2018 - 11:06pm / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Daishain's 5e D&D Rules, Q&A, And Support

A potent hallucinogenic huh? Perry is getting all kinds of high today. At least he will die doing what he loved.

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Post Date: 10th Jul, 2018 - 11:06pm / Post ID: #

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Daishain's 5e D&D Rules Q&A Support - Page 822

We should have had Poljen try to remove the net. When in doubt, bet on Paul rolling well *wink*
Looks like Velon, Perry and Lia will be hallucinating soon. Good times *smile*.

Reconcile Edited: Kyrroeth on 10th Jul, 2018 - 11:43pm

Post Date: 11th Jul, 2018 - 4:24am / Post ID: #

Daishain's 5e D&D Rules, Q&A, And Support
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Daishain's 5e D&D Rules Q&A Support D&D / Pathfinder Archive - Page 822

Mechanically isn't it more difficult for us to move around in water? I think it basically halves our movement speed? Also I don't think bows work at all and certain melee weapons don't work well underwater. I'm not sure it's worth it to flood this place considering the dragon can swim just fine whereas we would have difficulty manuevering and using weapons.

Rules as Written in 5e, Alarm is not a trap unlike Glyph of Warding so I'm not sure it's technically allowed for a rogue to disarm it. I can definitely see the argument for letting a rogue try though, especially an arcane trickster like Zarra. It's up to Daishain on this one.

Of course, for the low, low price of yet another 3rd level spell slot, you could just have Lawrance remove it. I can tell that's what you want to do which is why you asked the question, ha.

Of course, we could just trip it and deal with it. They probably know we're here anyway so what's the worst that could happen? I'm sure it'll be fine. (Rip).

Reconcile Edited: seath on 11th Jul, 2018 - 4:25am


 
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