Well, I am sure it is no surprise I don't have many problems with the roller here, though this is the longest in a battle Poljen has gone without a critical. But one of the problems [..] They have lots of game stuff blocked. And odd as it sounds, I have easier access while at work to the internet. At home in the evenings I have to be more focused on my kids. I will see if I can access Discord from work.
Dai can you confirm Please if Tazskan hit one of the opponants on him? I think he may have rolling a 22.
Then I can aportion hałf of the damage points as healing for Tazskan.
Which will be 10 points healing.
Edited: anronrosby on 26th Oct, 2018 - 1:40am
Really, Daishain? A Wisdom save of 18, with Disadvantage, from Cyanwrath saying he doesn't want Poljen to disappoint him? There is almost no chance of him making this save… and he is down to 35 HP at this point.
THIS is the reason I was hoping either Morgaine or Cratol would engage with him first. We need to break his Concentration, which will be hard enough as it is. Last time we fought, Poljen was ready, and the only reason he got close was making the duel magic-free once it started. I will make the Wisdom Save (Or NOT make it, more realistically) here.
It is a Dungeon Master's perogative to be a little evil from time to time.
I should note that the commander is not expecting a fair one-on-one battle this time around, his duty demands that he goes into this with everything he's got, and he assumes that you and yours will do the same. He fully expects to crush you, but is hoping that you will put up a challenge in the process.
You almost made it anyways, fell just short with a 17. On subsequent rolls, if you are more than ten feet away from the commander, you will not be rolling at disadvantage anymore.
That was just the onset yes. You can try again at the end of each of your turns. Moving away from him before the end of your turn would greatly increase the odds of making the save, but if you fail anyways getting closer to him again voluntarily will be problematic.
The only reason Poljen would voluntarily move away from CW is if he thought he needed to save a comrade's life, despite the fear. Right now his job is to keep CW in one place and occupied. He is doing his best to keep CW from attacking anyone else. I think the video game term is "Keeping aggro."
By the way, did the gnome(s) do anything last turn? At least heal themselves? Or did you forget for them to use some magic to assist? (Please please please).