While I won't condone nature's way, there are ways for me to accept the death of wildlife. If I can give it a form of last rights and thank the heavens and/or gods for the creature's sacrifice to sustain those who would consume it for survival. I wouldn't feel as guilty. And a druid would have the same prospective. It will still affect me, it won't be as harsh as it would normally.
The flaw as it is written, does take it to an extreme. However, I am willing to work with the GM to reflavor the flaw and rework the flaw so that it isn't as much of a hindrance as it is said to be.
Oh, my character would definitely oppose random killing of wildlife. She is very pro animal. I'm trying to be a vegetarian in the game. To me a Druid Is accepting of nature and it's inherent cruelty. She respects all animals and knows that predators such as her wolf are meat eaters and it is a natural thing.
I just sent Allen the official list of flaws from the Unearthed Arcana and where to find some possibly by way of Dragon magazines, of which I may be using to an extent, though I am not sure if it may help in this situation given how he is generally set on the Merciful flaw.
Myself, given my issues involving Asperger's, I may go simply with:
--
Inattentive
You are particularly unaware of your surroundings.
Effect: You take a -4 penalty on Listen checks and Spot checks.
Edited: Thomaslee on 27th May, 2017 - 7:42am
Yes, thank you Kyrroeth, I felt it was an appropriate pick as a flaw. Now I just need to know peoples thoughts in what I offered as possible stats for myself. In how others might adjust or alter such and if I might have been too hard on myself in some areas.
Edited: Thomaslee on 27th May, 2017 - 7:48am
The Ranger speaks… I'm sure my character won't kill indiscriminately. If for no other reason than Rachel is his friend and he respects her too much. That said, in a life or death situation he would kill an animal, offspring or not. He wouldn't like it, but he'd do it.
Personally, I think that's going to be a tough flaw for you to play. You will be at odds with the party often. As a Ranger and due to a gem, I have two seperate creatures I have advantage to attack… but that implies a bias against theses evil creatures. To role play properly, I would ask no quarter and give none.
Well, I will remove that flaw. It seems having such would make things too complicated. It's better to just have a RP value for it.
Besides, as I said before, even I would have exceptions to the flaw. And the flaw itself is to imposing.
I wouldn't say that it shakens the character for the rest of the day. However, I would put it that if the player doesn't do something to lessen the effective guilt then they would be shaken for at most a die roll of time.
The flaw is a homebrew flaw anyways and could use some fixing.
Edited: allencory on 27th May, 2017 - 8:01am