"Thomas, you may a decent idea there. If Ghost is large enough he'll be large enough to block the Goblins from getting to us. Of course, he might also block our ability to shoot at them too."
Out of Character: KN, in looking at the space we're talking about, if we enlarged Ghost would he block our ability to shoot at the goblins?
"Though to note, increasing Ghost's size will mean making him a bigger target and thus more likely to get hurt," I offer, looking to Rachel to show I was acknowledging concern for the dire wolf's well being. She may not be so keen on Ghost being used as a meat shield.
"Easier to hit is only part of the problem, he won't be able to move any more than we would be. Let's just leave that spell for when we can engage in the open and get this over with"
Out of Character: tunnel height is 5', Ghost's height at the shoulder is also about 5'. Increasing the latter to 10' won't kill the Dire wolf (Even if the spell didn't have safeguards against such), but he sure as heck won't be able to stand.
Edited: daishain on 18th Jul, 2017 - 6:05pm
"Which is why we may need to wait before even considering such until we can find a space in the cavern," I will offer, since I had considered that before when bringing it up.
Out of Character: The space will need to be more than 10', if not at least 15' in height, for it to work.
The height of the ceilings throughout the cave system is around 5 feet in height unless noted otherwise. Thus they reason you were greatly fatigued after carrying Rachel out of the cave. Yes the only spot you have found where the ceiling was higher that the 5 foot was the cavern with the lake. Increasing Ghosts size will effectively block the tunnel and make it where he can not move and possibly cause severe injuries to him. Remember his back is against the ceiling unless he crouches as he moves.
Are you following the goblin down the right side or taking the left fork again?
Edited: KNtoran on 19th Jul, 2017 - 2:17am