"Once we take these last two sleeping ones out, shall we head to the stronghold to rest and recover. Then return once we are fully up to par in the next day or so, come back and make sure the tunnels are clear." I state as a suggestion.
"No kidding. I've only one heal potion left, and the blood you see streaming down my leg and arms is my own, so yes, let's head back and recoup, reequip and maybe practice more."
Putting words to action, I stab down into one of the remaining Hobgoblins, taking it out of play permanently.
Out of Character: : If I coup-de-gras this sleeping one, do I get healing from the ring? If so, how much do I get?
"Yes, lets get out of here, swiftly. Hopefully this was the last of their fighting force, but I'd rather not find that out now."
When the last of the hobs have been dispatched, we'll proceed as quickly as caution allows towards the exit.
You will only get 2 points of healing back if you kill one of the sleeping Hobgoblins Grant. 4 if you kill both. The party heads to the exit and finds themselves exiting as the second sun is close to being down. It has almost been a full day inside the Northern Corridor.
Edited: KNtoran on 3rd Feb, 2018 - 2:47pm
I move up with the others, as we try to get out as the severity of the deferred damage from the arrows starts to wash over my body. Keeping an ear out for the anyone to say they hear or see any more hobgoblins up ahead I try to break off the shafts of the arrows in the least possible way, slowing down slightly as I try to do it for the first time.
Limping a bit from the pain of the many wounds that are slightly healed, I warily watch out for more threats on the way back, ready to respond but sore and aching.
"Jason, these foes are watching us. Prepared and ready to surround us, cutting off our exit and waiting ahead of our path? This is too convenient and they will have tougher defenses against us next time, if this trend continues. What an we do to block their scrying, if that's what it is?"
Out of Character: : KN, Jason, does a factotum's damage bonus from inspiration add to any damage roll or just melee?