I tried to lead the charge into the room on the left, when I got shut out, I tried to protect the backside, but from the description, I was wondering if I got left off the damage tracker when the elves started taking shots but I see what KN is saying that if we didn't declare the elves to move up with the group and be inside the pack that they would be at the intersection, but I wouldn't have guessed that they would just stay at the entrance of the T- Junction wit their heads sticking out knowing the Hobs are shooting. If I saw hobs headed toward the intersection and turn to fire on Unarmed elves, it would probably affect my decision to stay put as part of a shield wall or move up.
Why are we people making multiple attack rolls? Is this a thing we're supposed to do?
I do it just in case I might not be available to post when everyone else is ready to move onto the next round, though I should probably soon make more rolls. Since especially recently and because of the Dungeon Master sending me a PM to get my attention.
Edited: Thomaslee on 30th Jan, 2018 - 4:26pm
I like when you make multiple attack roils to move a battle along faster unless I stop it so people can change their actions. Jonathan I gave you the opportunity to move but you chose to stay where you were.
Yes the ones from the right side are either dead or stunned for a round or two more. Only one is left where they are fighting at the doorway to the left.
Edited: KNtoran on 30th Jan, 2018 - 4:27pm
Understood. I also thought the smoke was going to last longer. He said 3 rounds, but this way of doing combat is a little different than I'm used to. For myself, it's hard to declare actions ahead of time with my maneuvers because each strike has a different affect. I see a map in the GM tools, how updated is that?
Jason, can you add to the wishlist for me a headband of INT +whatever you can? Once I reach 3rd, I'll try to make one for myself, but you've the advantage for crafting.
KN, I'll learn Elvish as pre-agreed from party pooled funds. I'll determine what other languages I'd like, later. I presume I am limited to 4 (INT bonus) additional ones, correct? Also, what is the CAMP spell? Is there a teacher of Goblin and Sylvan?
The languages available are listed. If you want a language not listed you will have to find a person who speaks that language. You are currently limited to learning languages equal to your intelligent modifiers.