There is more information on my Introduction, but I'd like to offer my apologizes for disappearong. What have I missed? I may need to put myself on hold or auto pilot, and even withdraw once we all get back from payrol.
If I do this, I'd have it be during the night after removong anything crafted by Jason so no additional resources are wasted. So others can use what was made or gained.
Was Ping able to determine anything about the tactical situation? Particularly interested in knowing numbers in total, how spread out they are, whether or not they're equipped to actually stop a charging horse, and the weakest point in their lines.
KN, with the Bluff ability in combat, the opponent gets a Sense Motive check to counter (At a +10, +BAB), in order to prevent losing it's Dexterity bonus on AC vs my attacks. Can this be done every round? With my Bluff, I'd have to roll around an 8 or better to even have a chance, and the opponent would have to roll less than 13 or so to have any chance of failure. Is that too much mechanics to use every round?
Travis, You can try to put poison on the blade but that is not something that one would do unless they are less than good characters. I would allow it but remember that it could have some consequences.
Grant the mechanics are not all that hard and I can do that. It is just a few more rolls that I will be making. You can add that or I can just keep with the same rolls.
KN, the problem I see is that the whole party is riding off, into the dark, between enemies who can see just fine. I would have thought defending the cave would have been a better option, but I need to stay with the group. So, with that in mind, I've edited my post.