Back in the early 1980 my Dungeons & Dragons buddies and myself made characters of ourselves. The six ability scores were given to you by your friends so you could not roll or pick them. The rest of who you were was picked by you and thus we played ourselves in a AD&D game. It was quite fun. I still have that character but he does not look anything like he did from back then *smile*.
KN,
That was great. I've never done this myself but it sounds very interesting. That said, I think many, if not most, of my characters have some few of my attributes and traits built into them. In fact, I can think of only one that had zero resemblance.
Well, there are two problems with such a game.
One is simply judging where one is in regards to ability scores, any noted attributes are liable to be exaggerated one way or another.
The second is simply a matter of scale compared to our usual characters. Characters we usually go for are often rocking 16-18 in at least one attribute from the start. That is often considered par for the course. But on a human scale, that is quite extraordinary. Genius level intellect and professional athlete level strength, etc. A game where nearly everyone is in the 8-12 range for their attributes, which is rather likely with honest appraisals, is a bit lackluster.
Okay, now this is a challenge. I used this as a base: Dungeons & Dragons Stats in Simple Language
Here are Ninja's self assessed scores:
Strength: 14 - I guessed this using what I know I can carry form my Army days
INT: 14 - My guess due to the math and puzzle thing
Wisdom: 10 - And I may be high here
Dexterity: 16 - I'm judging this again by some things that happened to me in my Army days
CON: 12 - I'm reasonably healthy and I've received a few 'hits' and kept going
Charisma: 13 - I think I'm mildly interesting… but ya'll may drop me by five or more points on this!
EDIT: That said, this scale I used may be off.
Edited: Abnninja on 13th Apr, 2017 - 8:41pm
This could be a fun game, provided nobody playing took it too seriously. I've played characters with disadvantages before and it can make the game highly entertaining (But usually only if the players choose to enjoy those disadvantages).
If I made myself a character, using the link Ninja put, the stats would probably be:
Strength - 8 (I have a fused spine that keeps me from lifting really heavy objects - strength could probably be lower).
Dexterity - 12
Con - 8
Int - 13
Wisdom - 16
Charisma - 14
I could be overestimating. It is a little difficult to determine stats for yourself; it is probably human nature to an extent to assume we are capable of more than we actually are.