We're going to walk backwards slowly to see if we can leave the monster alone. If he tries to attack us then we shoot it.
Rpgpundit got a 20 and I got 11 which hopefully has a bonus with that since the monster is just standing there.
We're going to run as fast as we can for the building before anyone comes to where the monster got shot looking for us.
We'll like make a quick check around the building and if there's nothing that shows an entrance then we'll go through the front with weapons armed and all that.
We're responding "yes" but we won't drink whatever is brought to us. Can we like check out the room for exits or whatever meanwhile?
JB here is what we;re going to do. Pundit will like look around the exit to the right and I'll look around the one on the left. We both have weapons ready if anything.
Just wondering how do you check for traps in this game is it like a special roll or something? If we cannot do that we'll just go ahead and search the room and then take the exit with our weapons out.
You have to take into account somethings:
1. The tech level of the trap you are looking for
2. If you have the skill to find it
3. You know what you are actually looking for