QUOTE |
"Take the trail east and then head south and that should take you to the village of Fenmarge. |
*Sharpens poking stick* OK holidays is over lets get back on track *looks a bit guilty.*
South we go!
QUOTE |
211 As you progress south, the trees begin to thin out. No longer is the sky hidden by their thick canopy. You get the impression that you have reached the edge of the swamp and you are proven correct as the last of the sickly trees gives way to rolling green hills. You give a long sigh, thankful to be free of the dreadful swamp. Clearly a civilized adventurer would never have found their way to freedom, but you - a barbarian - could find your way out of any labyrinth. About a mile ahead of you, you can see the town of Fenmarge. There you should be able to find where Saul and the army are headed. Just as you are about to set off, you notice a skeletal arm hanging out from a nearby bush. You walk over to inspect it and see the skeleton of what must have been an explorer of the swamp. His body has been picked clean by scavengers. His only possessions are a rusty sword and a backpack. The sword is not worth taking, but if you require a backpack you can take this one. It will allow you to carry provisions and other objects. Pleased that you did not suffer the same fate as this unhappy traveller, you whistle cheerfully as you walk towards the town. Upon arriving in the ramshackle town, you decide that your best source of information would be the local tavern. You soon find a promising looking place in the centre of the town. A badly weathered inn sign tells you the place is called The Three Bottles. You push open the heavy oak and look around the tavern. It is still before noon and the tavern's usual clientele have not yet flocked to it. A bored looking serving wench is resting her head on the bar. A man wearing leather armour is seated at a wooden table at the far end of the tavern. His head is drooped so you cannot see his face. It is possible he is a member of your former army, but you cannot tell from here. Lastly, a short man with a black beard sits supping his mead at a table at the centre of the tavern. He looks up at you as you enter and then returns to concentrating on his drink. If you wish to talk to the serving girl at the bar, turn to 71. If you would rather talk to the soldier in the corner, turn to 83. If you think the bearded man might know something, turn to 215. |