[party Order] Wolf's Bait - Page 7 of 16

The two handling the bandits will be Thomas - Page 7 - World of Medieval PBP RPG - Posted: 7th Nov, 2009 - 2:53pm

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Post Date: 27th Oct, 2009 - 4:34pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait - Page 7

We will drag the unconscious bandit outside where he can wake up under the watchful eyes of Crusher as he watches for anyone coming up the mountain.

We will ask the bandit about the area around deaths mouth and if there are any hidden areas we may need to know about. We will ask who their leader is and about any treasure that they may have. We will talk about reenforcements. How often do they arrive? Also where do they come from? We will ask him about the lookouts as in how often are they relieved and how soon till next relief. Ask him if there is any place where we can observe what is going on in their base camp. Ask him where is the base camp.

Reconcile Edited: KNtoran on 27th Oct, 2009 - 4:46pm

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Post Date: 28th Oct, 2009 - 7:12pm / Post ID: #

[party Order] Wolf's Bait
A Friend

Bait Wolfs Order party

We will ask the bandit about the fire and smoke what are the signals that they are looking for. Ask him again when his relief is due to show up. We will ask about any traps or hidden places in the complex. We will ask about any hidden areas around us. Ask where the wolves and the horses are kept at.

Crusher will use some water to wake the other bandit up and ask him the same questions that we have asked the bandit in the cave. We are looking to see if any information does not correspond.

Reconcile Edited: KNtoran on 28th Oct, 2009 - 7:45pm

Post Date: 29th Oct, 2009 - 7:29pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait RPG PBP Medieval World

We allow Kalfie and pundit to get some sleep so their bodies can heal some. With Crusher watching for anyone climbing up we will search the two bandits and the area they are in to make sure that they are unarmed and that there is no hidden areas around. We will be running our hands over the rock looking for any indentation, crack or draft that will indicate that there is something there. We will ask the bandits what they do to heal if injured.

Post Date: 31st Oct, 2009 - 3:50pm / Post ID: #

[party Order] Wolf's Bait
A Friend

Page 7 Bait Wolfs Order party

We ask more about the leader. What skills does he seem to have? Is there a way to get to his area and remain unseen? What would the safest route be into the cave system? What do you think their next action against us will be? Would the cloaks give us a better chance of getting in among them?

Jb can we have the current time of day?

Post Date: 3rd Nov, 2009 - 2:27pm / Post ID: #

[party Order] Wolf's Bait
A Friend

Bait Wolfs Order party

We take their cloaks and give one to Pundit along with one of the short swords. We will compare the cloaks to those of our own. What are the differences? We ask the bandits if there is a special greeting or other form as you go into the pass so others know it is friendly people coming? We will lay down to get rest. We will sleep in shifts with one keeping watch on the path up.

Daphne will take first watch with Crusher following her. Thomas will take the third watch and Wanderer taking the fourth.

Post Date: 6th Nov, 2009 - 1:35pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait

We will wake just before dawn. As we keep an eye out for any coming up we will prepare to climb down. We will drink and eat. Thomas will share with Kalfie. We make sure to take the other short sword, Daphne will carry it. We will untie the hands of the captive bandits so they can eat. After they have ate we will tell them we are climbing down and they are going with us as captives still. We will gag them so they can not give away our positions. We will start the climb down as dawn is upon us. We will be keeping an eye out for anyone trying to sneak up on us from below. We will climb down with the bandits in the middle of the group so we can keep a eye on them.

Reconcile Edited: KNtoran on 6th Nov, 2009 - 1:37pm

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6th Nov, 2009 - 3:48pm / Post ID: #

[party Order] Wolf's Bait - Page 7

The Game Master says...

Everyone roll against climbing using Dice. Those handling the Bandits will have a +2 modifier on their roll.



Post Date: 7th Nov, 2009 - 2:53pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait World Medieval PBP RPG - Page 7

The two handling the bandits will be Thomas and Kalfie in case they get a hold of a weapon and try to attack us.


 
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