[camp] Wolf's Bait - Page 38 of 91

Done combat roll but it is poor at best. Let - Page 38 - World of Medieval PBP RPG - Posted: 10th Sep, 2009 - 3:22am

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8th Sep, 2009 - 7:57pm / Post ID: #

[camp] Wolf's Bait - Page 38

ooc Good point we need to offer surrender...I doubt they will speak just attack us.



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Post Date: 8th Sep, 2009 - 8:18pm / Post ID: #

[camp] Wolf's Bait
A Friend

Bait Wolfs camp

I am doubting they will speak too but we can offer them that chance. Here try this.

Kalfie signals the rest to enter the cave to attack. Kalfie draws his hand axe and rushes in closely followed by Wanderer and Daphne to attack the bandits. Crusher will let Pundit know we are attacking and then follow with pundit in to the cave. Once Kalfie enters the cave he will tell the bandits to surrender.

8th Sep, 2009 - 8:31pm / Post ID: #

[camp] Wolf's Bait RPG PBP Medieval World

Alright I'm for that. Once we get them make sure to search them and the cave good. We should also ask about the smoke signals they make what it means.



9th Sep, 2009 - 5:26pm / Post ID: #

Page 38 Bait Wolfs camp

ooc: Just checking in here to see if we entered the cave yet. I will check back later today and tell you what I want my character to do based on the story.



Post Date: 9th Sep, 2009 - 7:37pm / Post ID: #

[camp] Wolf's Bait
A Friend

Bait Wolfs camp

Yes we are just waiting for the next update. I know Thomas is watching from the top.

9th Sep, 2009 - 11:13pm / Post ID: #

[camp] Wolf's Bait

OOC: Let's make sure we do not kill them if we overpower them, we need as much information as possible.



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9th Sep, 2009 - 11:34pm / Post ID: #

[camp] Wolf's Bait - Page 38

Well right now we are waiting on krakyn to make his combat roll so we can continue but yeah I want to get some info too.



10th Sep, 2009 - 3:22am / Post ID: #

[camp] Wolf's Bait World Medieval PBP RPG - Page 38

Done combat roll but it is poor at best. Let us hope the rest fair better.




 
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