Character: Daine
Player: Saberwolf
Class: Rogue
Level: 1
Race: Human
Alignment: Lawful good
Religion: Pelor
Experience: 0
Hit points: 7
Base attack bonus: 0
Strength: 13/1
Dexterity: 16/3
Constitution: 12/1
Intelligence: 17/3
Wisdom: 18/4
Charisma: 10/0
Fortitude: 1
Reflex: 7
Will: 4
Initiative: 3
Melee: 1
Ranged: 3
Money: 95gp 8sp
Armor class: 13
Skills:
balance 4 + 3 = 7
climb 4 + 1 = 5
concentration 2 + 1 = 3
craft 1 + 2 = 3
diplomacy 4 + 0 = 4
escape artist 3 + 3 = 6
heal 2 + 4 = 6
jump 4 + 1 = 5
knowledge religion 1 + 2 = 3
knowledge planes 1 + 2 = 3
search 4 + 2 = 6
spot 4 + 4 = 8
swim 2 + 1 = 3
tumble 2 + 3 = 5
Equipment:
Dagger 1d4 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Blanket 3lb (1)
Flint/steel (1)
Rations 1lb (35)
Tent 20lb (1)
Spell component pouch 2lb (1)
Spell book 3lb (1)
Cleric's vestments 6lb (1)
Monk's outfit 2lb (1)
Peasant's outfit 2lb (1)
Traveler's outfit 5lb (1)
Feats/specials:
armor proficiency light
combat expertise
lightning reflexes
simple weapon proficiency
Sneak attack
Trapfinding
Languages:
Common
Draconic
Elven
and I'll ask again just in case...can I use Vow of Poverty?
Saberwolf your character is noted and approved for play in the Dungeons & Dragons world. At this time I am not allowing the vow of poverty but I may in the future. You find yourself in the village of strafford. You can post in the party thread.
Character: Alanoth
Player: Jory
Classes: Clr 1
Level: 1
Race: Human
Alignment: Neutral Good
Religion: Pelor
Experience: 0
Hit Points: 10
Base Attack Bonus: 0
Strength:14 2 Fortitude: 2 + 2 =4
Dexterity:12 1 Reflex: 0 + 1 =1
Constitution:15 2 Will: 2 + 3 =5
Intelligence:13 1 Initiative: 1 + 0 =1
Wisdom:17 3 Melee: 0 + 2 + 0 =2
Charisma:13 1 Ranged: 0 + 1 + 0 =1
Money: pp - gp - 27 sp - 8 Armor Class: 1 + 10 + 0 =11
Skills:
concentration 2 + 2 = 4
diplomacy 1 + 1 = 2
heal 2 + 3 = 5
knowledge arcana 1 + 1 = 2
knowledge history 2 + 1 = 3
knowledge religion 2 + 1 = 3
knowledge planes 2 + 1 = 3
profession 2 + 3 = 5
spellcraft 2 + 1 = 3
Equipment:
Quarterstaff 1d6 (1)
Padded armor +1 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Holy water 1lb (1)
Spell book 3lb (1)
Cleric's vestments 6lb (1)
Feats/Specials:
armor proficiency light
armor proficiency medium
armor proficiency heavy
extend spell
shield proficiency
simple weapon proficiency
spell focus
Turn undead
Languages:
Common
Elven
Name: Rian Ziraa
Race: Human
Class: Fighter
Level: 1
Experience: none Hit points: 12
ST: 11 Int: 14+2 Wis: 17+3 Con: 15+2 Dex: 17+3 Cha: 10-2
Amour class: 18 Armour worn: Scale Mail +4, Buckler +1
Base attack bonus: +1
Weapons Carried: Rapier (1D6), Punching Dagger (1d4)
Items carried: Backpack, Bedroll, Flint/Steel, Rations (4), Signet ring, waterskin, Courtier's outfit
Money: 1gp, 9sp
Feats: armor proficiency light
armor proficiency medium
armor proficiency heavy
Weapon finesse
lightning reflexes
martial weapon proficiency
quick draw
shield proficiency
simple weapon proficiency
tower shield proficiency
Skills: concentration 2 + 2 = 4
diplomacy 2 + -2 = 0
heal 1 + 3 = 4
knowlege nobilty 1 + 2 = 3
listen 1 + 3 = 4
search 1 + 2 = 3
spot 1 + 3 = 4
survival 1 + 3 = 4
languages:
Common
Elven
Undercommon
Edited: ArDeZe on 13th Dec, 2010 - 2:26am
ArDeZe your character is noted and approved for Dungeons & Dragons play. You will find yourself in the market place of the village called Strafford. Please join with the others who are in Strafford. Your free to post in the party thread.
Character: Draknell Searblade
Player: Andrew
Classes: Cleric
Level: 1
Race: Human
Alignment: Lawfull Good
Religion: Heironeous
Experience: 0
Hit Points: 7
Base Attack Bonus: 0
Strength: 12_1
Dexterity: 11_0
Constitution: 9_-1
Intelligence: 12 _1
Wisdom: 9_-1
Charisma:15_2
Fortitude: 2 + -1 = 1
Reflex: 0 + 0 = 0
Will: 2 + -1 = 1
Initiative: 0 + 4 = 4
Melee: 0 + 1 + = 1
Ranged: 0 + 0 + = 0
Money: pp - gp 48 sp 8 Armor Class: + 10 + 2 (leather) = 12
Skills:
appraise 1 + 1 = 2
climb 2 + 1 = 3
diplomacy 2 + 2 = 4
heal 2 + -1 = 1
knowledge history 2 + 1 = 3
knowledge religion 2 + 1 = 3
spellcraft 2 + 1 = 3
Equipment:
Dagger 1d4 (1)
Mace, heavy 1d8 (1)
Crossbow, light 1d8 (1)
Bolts (10) (3)
Leather +2 (1)
Shield, small, wood +1 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Rations 1lb (4)
Rope (50ft) 5lb (1)
Torch 1lb (1)
Holy Symbol, wood (1)
Feats/Specials:
armor proficiency light
armor proficiency medium
armor proficiency heavy
combat casting
improved initiative
shield proficiency
simple weapon proficiency
Turn undead
Languages:
Common
Elven
Gunner1116 your character is noted and approved for play in the Dungeons & Dragons game. You will find yourself in the main market place of the village. Go to the main party thread and introduce yourself to the others in the village.