Dungeons & Dragons 3.5 Create Characters For Play By Post - Page 63 of 112

You can roll up a character using the dice - Page 63 - D&D / Pathfinder Archive - Posted: 19th May, 2016 - 12:57am

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16th Apr, 2016 - 7:11pm / Post ID: #
Zork III
Fighter 3
Character
Follower / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Create Characters For Play By Post - Page 63

The Third says...

Out of Character: OK, Zork's HP: 15 and his attack is now +5 / +5. I will keep the +1 shield on my back and hand the regular one to the new player.



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18th Apr, 2016 - 10:08am / Post ID: #
Avan Ohek
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Post Play Characters Create Dragons and Dungeons

Dark Druid says...

I made a silly mistake and rolled a d6 for health instead of the Druids' d8.

Is the 2-handed battle axe a d12 though?
And using a 2-handed weapon grants a damage bonus of one and a half strength, Zork. So I think you get +7 damage.

Avan Ohek Results:
  • Hit die on D8 (+0): 4 (1 roll, as D2-8)


Post Date: 18th Apr, 2016 - 2:47pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
A Friend

Dungeons & Dragons 3.5 Create Characters For Play By Post Archive Pathfinder / D&D

Yes a battle axe is a two handed weapon that is double bladed it does d12 damage plus X3 if critical hit. Two-Handed: Two hands are required to use a two-handed melee weapon effectively. Apply 1-1/2 times the character’s Strength bonus to damage rolls for melee attacks with such a weapon.

19th Apr, 2016 - 1:21pm / Post ID: #
Avan Ohek
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Page 63 Post Play Characters Create Dragons and Dungeons

Dark Druid says...

Okay character changes (Net yet changed):

+4 HP = 12

+7 skill points:
+1 Concentration
+1 Listen
+3 Knowledge (Nature) [Synergy: +2 Survival checks in aboveground natural environments]
+1 Spellcraft
+1 Spot
I also forgot to add the Half-Elven skill bonuses.

+1 BAB
+1 Fort
+1 Will

Woodland Stride

Spells:
0th +1
1st +1
Default prepared spells:
0th - Cure Minor Wounds x2, Detect Magic, Purify Food and Drink
1st - Speak with Animals, Shillelagh, Obscuring Mist

Avan will also read the Manual of Quickness of Action.



Post Date: 20th Apr, 2016 - 8:10pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
A Friend

Post Play Characters Create Dragons and Dungeons

Looks good add all of that to your character sheet and you are good to go.

18th May, 2016 - 5:13pm / Post ID: #
Tilantre
Ranger
Character
Novice / Scout
Character Sheet ◀
Dead Dead

Dungeons & Dragons 3.5 Create Characters For Play By Post

The Marksman says...

Hello, I would like to join the game. I am starting a Elf Ranger character. I'm not sure how to/ where to roll my stats. Do I use the dice roller below and post results in this thread?



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18th May, 2016 - 10:04pm / Post ID: #
Faerydae
Cleric
Character
Follower / Rear
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Create Characters Play Post - Page 63

Healer says...

I will help you out til the Dungeon Master gets to you. You can either make your rolls using the embedded dice or use the generator when you click the edit button on your character sheet you'll see it there.



Post Date: 19th May, 2016 - 12:57am / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
A Friend

Dungeons & Dragons 3.5 Create Characters Play Post D&D / Pathfinder Archive - Page 63

You can roll up a character using the dice on here. Just use the add reply and not the quick reply so you have all the dice options. Roll a d6 four times per ability score take away lowest roll and that gives you your ability score. You will also need to roll d100 twice, a d12, 5d4, and a d20. From that we can go from there.


 
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