Thanks for all the help.
I'm rolling now for HP.
I added 1 to wisdom as I figure she would be a little wiser now.
I took weapon focus in long sword +1, boosted swim to 3 and intimidate to 9.
Oh my goodness! Yes! I got something I definitely wanted, but let's hope it is as good as I'm seeing it. *laugh* Here is what I got for my fifth gem:
I'll update the sheet when at homw, but for your notice, as we discussed before Bastion will be taking two levels of Totemist, and refluffing the stuff he gets from it as previously inactive warforged modules.
The soulmelds he can use thanks to the class can be changed out and/or reconfigured daily, but the default configuration I have in mind is as follows:
-Basilisk mask shaped to head with 1 essentia (Effect, low light vision and 30' darkvision)
-Wormtail belt shaped to waist with no essentia (Effect, +2 enhancement bonus to natural armor)
-Blink Dog shirt bound to Totem chakra with 1 essentia (Effect, 20' self only teleport as a move action, no limit on uses.).
Not too many changes this level
7 skills:
Concentration +1
Handle Animal +3 [synergy with Ride and Wild Empathy]
Listen +1
Spot +1
Search +1
BAB, Saves are the same
Wild shape (1/day)
3rd level spells: 1 +1 bonus for Wisdom
Fluffles doesn't advance this level.
6 skills:
Concentration +1
Listen +1
Spot +1
Spellcraft +1
Survival +1
Know (Nature) +1
BAB, Saves are the same
Wild shape (1/day)
3rd level spells: 1 +1 bonus for Wisdom
Krama doesn't advance this level.