Out of Character: Krusten is at level 5 now. Rolling for HP. Do I get anything extra at this level? I zeroed out experience so how much do I need for level 6?
If possible, I will like Krusten to develop her wisdom and strength at some place that teaches / trains in those. This way Krusten will be doing something while I take a pause here. Thanks for a great game.
I took this off of a Character Generation thing if that's ok
OverSeer
Male Human Barbarian 1 | [Lawful Good]
DESCRIPTION
Age 14
Looks Jet Black hair, Brown eyes
Height/Weight 5'3 tall, 125lbs. (Medium)
Homeland None to state
Deity None
Campaign Fighting for Justice, No matter what it takes
Representing OverSeer TheWorthyOne
STRENGTH
20 (+5)
HIT POINTS
HP 30
Current HP
Healing Surges 3 per day, 1d12 + 2 each
DEXTERITY
13 (+1)
CONSTITUTION
15 (+2)
INTELLIGENCE
10 (+0)
WISDOM
11 (+0)
CHARISMA
10 (+0)
Initiative +1 = 1 [Dexterity]
Action Points (Lifetime) 5
SKILLS
SKILL Total + Ability Mod. + Ranks + Misc.
Acrobatics* +5 = Dexterity 1+1+3
Appraise +0 = INT 0+0+0
Bluff +0 = Charisma 0+0+0
Climb* +5 = Strength 5+0+0
Craft +0 = INT 0+0+0
Craft +0 = INT 0+0+0
Craft +0 = INT 0+0+0
Diplomacy +4 = Charisma 0+1+3
Disable Device*† +1 = Dexterity 1+0+0
Disguise +0 = Charisma 0+0+0
Escape Artist* +5 = Dexterity 1+1+3
Fly* +5 = Dexterity 1+1+3
Handle Animal† +0 = Charisma 0+0+0
Heal +0 = Wisdom 0+0+0
Intimidate +4 = Charisma 0+1+3
K (Arcana)† +0 = INT 0+0+0
K (Dungeoneering)† +0 = INT 0+0+0
K (Engineering)† +0 = INT 0+0+0
K (Geography)† +0 = INT 0+0+0
K (History)† +0 = INT 0+0+0
K (Local)† +0 = INT 0+0+0
K (Nature)† +0 = INT 0+0+0
K (Nobility)† +0 = INT 0+0+0
K (Planes)† +0 = INT 0+0+0
K (Religion)† +0 = INT 0+0+0
Linguistics† +0 = INT 0+0+0
Perception +0 = Wisdom 0+0+0
Perform +0 = Charisma 0+0+0
Perform +0 = Charisma 0+0+0
Profession† +0 = Wisdom 0+0+0
Profession† +0 = Wisdom 0+0+0
Ride +1 = Dexterity 1+0+0
Sense Motive +0 = Wisdom 0+0+0
Sleight of Hand*† +1 = Dexterity 1+0+0
Spellcraft† +0 = INT 0+0+0
Stealth* +1 = Dexterity 1+0+0
Survival +0 = Wisdom 0+0+0
Swim* +5 = Strength 5+0+0
Use Magic Device† +0 = Charisma 0+0+0
* Armor Check Penalty 0
† Trained Only
EQUIPMENT
Specially Designed Hero Outfit
NOTES
"It's ok now. Why? Because I am here!"
Base Speed [ 40 (8 sq.) ] = 30 [Base] + 10 [Fast Movement]
AC [14] = 10 +3 [Specially Designed Hero Outfit] +1 [Dexterity]
Touch AC [11] Flat-Footed [13]
BASE ATTACK BONUS
+1
Basic Melee Attack +6
Basic Ranged Attack +2
Weapon
Attack Bonus
Critical
Fists 0 x1.5
Melee 0 0 10
Type
Range
Ammo
Damage
FORTITUDE SAVE
+4 = 2 [base] +2 [Con]
REFLEX SAVE
+1 = 0 [base] +1 [Dexterity]
WILL SAVE
+0 = 0 [base] +0 [Wisdom]
CMB
+6 = 1 [BAB] +5 [Strength] +0 [size]
CMD
+17 = 10 +1 [BAB] +5 [Strength] +1 [Dexterity] +0 [size]
FEATS
One For All
PERIODIC TABLE OF SMASH
TRAITS
One For All Transform
Infernal Influence (Human)
CARRYING CAPACITY
Light Load: 133lbs.
Medium Load: 266lbs.
Heavy Load: 400lbs.
Lift Over Head: 400lbs.
Lift Off Ground: 800lbs.
Push or Drag: 2000lbs.
LANGUAGES
Common
SPECIAL ABILITIES
Human
Bonus Feat: One extra feat at 1st level
Skilled: +1 skill rank per level
Bonus Languages: Any (Except secret languages)
Barbarian
Fast Movement
Rage
Hit Points 30
12 [first level] +2 [Con]
EXPERIENCE POINTS
0.