Try the dice rolls again pay attention to the top of each column. The start # is where the numbers start at thus on a d6 you can start it as a 3-6 or a 4-6 by selecting a high number. The next which is type is self explanatory as a d6 D8 or D10 and so on. The bonus sis where you add a + or - depending on your stats and finally the amt or amount is where you can chose to roll up to 6 of the same dice. Try your rolls again.
Ok I will try again with the dice roll for (A) Height and (B) Weight.
I will try with rolling the height and weight again, this time where it says start drop down to 1, amount for height 1 and amount for weight 3.
Can you now please direct me now as to what else to "Roll" for misc. Skills if applicable?
Where exactly (What page), to purchase the weapons, and equipment?
What restrictions on equipment/weapons does my character have?
Does my character require a Deity, Familiar? Then how does one "Roll" or get one??
Can my character have or know a spell? Or any natural inherent magic talent of any kind??
How does my character train in say magic? Alchemy? Knife/mini- crossbow use? If applicable?
I just in edited the character sheet now to reflect the Rogue build minus all the skills, equipment etc, but with Ive "Rolled" base statistics (Only) as required. This should now be up to date.
Most of this references the Rogue page here: Source 9k
Your height is 5' 7 "tall, your weight is 98 pounds. Make sure to place that in your characters description. As far as skills the book will list the skills that you may wish to look at. Skills are listed in the book wich can be downloaded for free the Dungeons & Dragons 3.5 players handbook. You are restricted to weapons and armor based on the class of your choice. Just make sure you have the minimum ability scores needed to be the class you chose. This also goes for multi-classing. I do not limit your class you choose as long as you meet all the requirements.
[I've] bought weapons and equipment from a Total of 130 gp.
I figure that there will be less than 50 gp left in change. Because I couldn't find the conversion rate for copper piece and silver piece. Some of the items purchased amounted to a single silver or copper piece ie bedroll 1 sp, Winter blanket 5 sp.
[I've] added all of it to the character sheet for your perusal.
The total weight for the weapons and equipment adds up to 20.6 kg. But this character has an inherent strength of 17 which should help (Encumbrance rules?)
[I've] limited the weapons to one ranged, Short bow, with quiver of 20 arrows, one short ranged large dagger.
With the armor being leather consistent with a Rogue type.
Now, could you calculate the inherent armor class minus the leather?
The inherent Hit points for a Half-Elf/Rogue? Is it the Constitution: 15?
What other dice rolls are there??
Oh and one more thing [I've] picked out 4 inherent skills (Due to Intelligence & Half Elf) pertaining to Rogue listed on character sheet also. Can you check how 1 allocated point equates to a die roll?