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Seriously, click on the link posted in my last post, I took a picture of exactly what it should look like for this particular use.
On each row of the dice roller there are five boxes and pull down menus, in order of appearance they:
-Describe the die roll
-Determine whether or not the die roll starts at 1 or a higher number (Pretty much never used in this game)
-set the size of the die, a D6 indicates a standard six sided die
-set any modifiers, numbers added or subtracted to the roll (Leave it blank for now, but it will be often used later on)
-set how many times the die should be rolled.
Well congratulations, that's an excellent start there, can't do any better than that. You'd drop the lowest number, in this case the 2, and add up the other three for a total of 18. That 18 can then be assigned to one of your character's ability scores.
Need a few more rolls to complete the set though. Try rolling all five of the other stats at once. Each one needs to go on a different row. Edited: daishain on 24th Feb, 2018 - 4:51pm
All righty then, you did quite well there, two unusually high rolls and only one below 10.
So, you have an 18,17,15,13,11,8, these can be applied to any ability score you want, but which ones are a good match depends in large part on your class and what kind of weapons you wish to wield.
It sounds like Kn is going to make a custom race for you, so we can probably forget about needing to use Totemist for the natural attacks and pick another class (Unless you liked the concept)
So, what kind of things do you see your character doing? It sounds to me like you're wanting something rather in tune with nature.
Ranger and Druid would be the obvious choices in that regard. Both have a little bit of nature magic on hand, but while the former focuses more on hunting and martial ability, the latter focuses on said magic.
But those are not the only two choices. A swordsage could make for an excellent forest hunter for instance, as could a barbarian. Neither get nature magic, but that doesn't stop them from being good at surviving in nature without such things.
Since you're new to this, you might also consider sticking with the simplest class in the game, the fighter. It doesn't get much in the way of features or options, save for a bunch of extra combat feats. So perhaps a little bland, but generally easier to remember.
Ok thanks and as for class I'm more of a rouge character in any Role-playing Game game I've played I use speed to my advantage and I got 8 points I don't know what to do with what would you recommend I use them for ad as fort the nature thing it's goes with his backstory and personality as a reason he is a loner but also really kind and loyal in a way.
Eight points? What eight points are you talking about? There is no extra points when rolling for stats. You roll 4d6 and take away the lowest die to get a number from 3-18 The extra die you discard are not extra points.