Dungeons & Dragons 3.5 Play By Post Game - Page 112 of 118

The next day the Cleric and Avan are able - Page 112 - D&D / Pathfinder Archive - Posted: 7th Jul, 2018 - 12:16pm

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Post Date: 8th Jun, 2018 - 4:37pm / Post ID: #

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Dungeons & Dragons 3.5 Play By Post Game - Page 112

As the bandits move south and east Rivoril gets off the roof and works to stay in bow range but he misses with his next shot. Bastion charges into those retreating trying to break through them to get to the kidnappers but the ranks of the bandits back on their horses are too tight to keep him from punching through. Bastion was able to hit one for 64 damage killing him. They attack back at bastion but miss him. Avan moves forward with Arilynia riding the jackal with him. Soon they are in bow range as Avan hits one for 2 damage and Arilynia is able to hit one with one of her shots for 1 damage. The hippogriffs attack with the second and third one only landing blows this round doing 8 damage on one and 13 on another. The cleric starts to move towards the battle to help as she can.

Rivoril gets within bow shot as he continues to move and hits one for 6 damage. Bastion is in the thick of things as he moves about he is hit by a bandit for 8 damage as he misses one but hits another for 36 damage. That bandit falls out of his saddle dead as he was also burnt by Avan previously. Avan misses with his shot and Arilynia hits again with one of hers for 6 damage. The Hippogriffs attack with the first one hitting with a claw for 7 damage and the third one hitting with a claw on another for 5 damage.

Rivoril is still in bow range as he moves and fires again hitting one for 2 damage. The bandits continue to fight it out with Bastion with another hitting him for 5 damage. The bandits with the captives are getting away slowly as Bastion attempts to break free. He hits one for 29 damage as he is almost able to break free. Avan misses again and Arilynia misses with both of her shots. The Hippogriffs all miss this round but the first hippogriff is killed by the bandits.

Next round Rivoril misses with his shot as he keeps moving and firing. The bandits miss Bastion but he is able to hit the last one blocking him from breaking free of the cluster for 32 damage and head towards the large clocked figure that is staying behind the ones with captives to allow them to escape. Avan misses again as does Arilynia. The two remaining hippogriffs attack with only the second one hitting for 5 damage.

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Post Date: 15th Jun, 2018 - 3:41am / Post ID: #

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Next round bastion has broken free of the bandits is charging towards the kidnappers but the big cloaked figure turns towards Bastion to meet his charge. Rivoril misses with his bow shot as he keeps moving to stay within bow range. The bandits continue to attack those coming up and slows the Jackal from getting through to the kidnappers. They hit the Jackal for 7 damage and hit Arilynia for 5 damage. The big one hits bastion as he hits him Bastion does 36 damage to the large Ogre as he does 29 damage back onto bastion. Avan shoots a bandit for 5 damage. The jackal bites one for 15 damage. As Arilynia miss with both of her shots. Sky makes it over to the healer who tells him to rest and she will be with him shortly.

The next round Rivoril has to move again to get back into bow range. The bandits continue their assault and hits the Jackal again for 3 damage. They miss Arilynia. The ogre hits bastion again this time for only 16 damage. Bastion is able to hit him back for 41 damage he grins at bastion. Avan misses with his next shot as the Jackal bites one for 15 damage. Killing him Arilynia hits with one of her shots for 1 damage. The Kidnappers have made it farther away. They are all out of bow range from where Bastion and the Ogre are fighting now.

Next round Rivoril misses with his attack. As the bandits continue to fight and withdraw. They hit Arilynia for 5 damage. They miss the jackal. The Ogre misses bastion but it leaves itself open for a hard hit from Bastion for 58 damage. The Ogre drops it club as it falls to the ground. Avan misses with his shot as the Jackal misses too. Arilynia goes to shoot again but fumbles and drops her bow. She will need to get off the Jackal to retrieve it our draw another weapon. The kidnappers are out of sight now.

The next round Rivoril is out of range again. Most of the bandits are getting out of range too. Bastion is close to one and hits it for 33 damage killing him as they stream past him. Avan misses with his attack as the jackal finishes another one off with a bite and Arilynia misses.

Now you can continue to chase the bandits or let them go. You are more than a 1/3 of the way towards the city ruins. Head back or head into the ruins is your next choice.

Post Date: 17th Jun, 2018 - 4:02pm / Post ID: #

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Avan turns to a eagle and takes off while Arilynia switches to her long sword as the Jackal keeps up with the retreating bandits as they head towards the ruins of the city. The Jackal is able to get a bit on a bandit for 12 damage but Arilynia misses. The bandits are just fleeing at this point and not fighting back. The jackal trips a horse and the bandit goes down hard. Avan will not see the captives yet. As the rest of the party heads back to the village.

Next round the Jackal hits a bandit for 11 damage and Arilynia adds to that with 6 of her own from her long sword. Avan is over the city ruins now and can see the bandits heading towards a hole in the ruins. He calls down lightning lighting some of them up for 7 damage but they keep going.

Next round the Jackal misses and does Arilynia. The bandits are getting close to the city ruins. The Jackal is able to trip another horse and the bandit falls from the horse. Avan calls lightning down again for 9 damage but they all flee into the hole and out of sight.

Next round the Jackal attacks the fallen bandit for 14 damage as Arilynia misses. The bandit is dead. The others are almost to the ruins does the Jackal and Arilynia head into the ruins in pursuit?

Post Date: 20th Jun, 2018 - 6:10am / Post ID: #

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Avan is able to circle back a couple more times and cal lightning down on the stragglers but soon they are either dead or inside the hole. When you swoop down you do not see anything in the hole. You can go inside to see if you get closer.

Post Date: 21st Jun, 2018 - 5:27am / Post ID: #

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Everyone is able to make it back to the village. Once you all get there it is reported that the barricades that the villagers set up were no match to the Ogres strength. Looking at the tracks coming in and leaving the village the band of bandits coming in was a decoy to get the smaller party in and out before they were seen. Seems the only issue with the plan were the screaming women.
As you look around you will find that 30 bandits were killed in this foray and one Ogre. Four village women three of them girls about 15-18 were taking the other one was around 24.

Everyone except Sky will receive 4,500 experience. Sky will receive 2,000 experience.

Post Date: 25th Jun, 2018 - 9:59am / Post ID: #

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Dungeons & Dragons 3.5 Play By Post Game

Moving the bodies close to town and burning them is not a issue and the one teen that was killed will be burned in a private service by his family and friends at the other end of town.

Sky is able to receive some healing for his head from the cleric.

Make sure if you have leveled up to add in your new hit points and adjust your character sheets accordingly.

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Post Date: 1st Jul, 2018 - 1:07am / Post ID: #

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Dungeons & Dragons 3.5 Play Post Game - Page 112

The other teen archers will help with guard duty and will watch from the eastern edge of the village as Avan goes out and sets a lighted torch out on the main road heading east. Avan wanders around during the night but no undead are seen or heard from as the night passes. You do not see any movement from the ruins of the city either. The day starts out wet as some rain moves in.

Post Date: 7th Jul, 2018 - 12:16pm / Post ID: #

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Dungeons & Dragons 3.5 Play Post Game D&D / Pathfinder Archive - Page 112

The next day the Cleric and Avan are able to heal everyone from the injuries they had suffered. Bastion is the one that is hard to heal.


 
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