Leader Party Post Play Dragons and Dungeons
KRUSTEN
Rolls: d20: 5,9,15,22
d6: 6,4,6,7
I added in bonuses
* Krusten intends to fire arrows until they're all dead *
OLIRON
ooc: I just remembered my last roll was a 1. I will post a few more rolls here in case my cleave worked and was my last roll.
Oliron will let go of his weapon for the natural 1 roll, then use his short sword.
- with mods. -
To hit: 10, 13, 20, 6
Damage: 4, 6, 4, 5
AIVE
Aive not expecting the arrows to come so close steps even further to the side out of sight now, then silently tumbles to the other side of the window rolling below the frame as too not be seen, once on the other side he will again press himself against the house and ready his weapon again.
If he is right at the window I get an attack of opportunity for him using a ranged weapon next to me, And either way as I'm at the side of the window like stated not in front of it, I should also have decent concealment.
PROXY ROLLS FOR AIVE BY JP AS PARTY LEADER
These rolls for Aive are unadjusted, I don't even know what I'm rolling for.
D20: 19, 15, 8, 14
D4: 3, 1, 1, 4
D6: 2, 3, 2, 3
Holy mackerel will you LOOK at Aive's character's skill levels! Awesome!
NAMDAR
Namdar will quickly push the hopefully fatally wounded (but possibly not) orc backward into the others, possibly causing confusion and distracting them from their actions, but his main action is to turn and run directly at the orc that came out the door.
Namdar will use his Climb 3, Jump 3, Escape 2 (helps against grapples), Balance 2 and Tumble 2 skills, plus his Intimidate 2, Bluff 2 and Acting 2 to try to momentarily surprise and cow the charging orc by bellowing crazily and charging at an angle at him (so as to not back him into the door and farmer etc) and swinging his sword, then leaping bodily onto him with a scimitar attack and "climbing" roughly up his upper body, hopefully overbalancing him and driving him to the ground, back into the house if possible, where both end up, so the woman can try to get the farmer free.
(unadjusted)
D20: 11, 5, 16
D8: 4, 6, 7
RYORST
"Not sure if you needed rolls for Ryorst but if so, there they are:
Ryorst moves to the nearest living Orc and swings mightily at it.
Rolls:
Attack:
1d20+8: 22
Damage:
1d10+10: 18"