Page 19 Leader Party Post Play Dragons and Dungeons
1. Beast 0 dmg (no idea how many HP, can't find recent HP post anywhere)
"Come back and take your beating, cowards!" bellows Beast, loosing arrows at the departing orcs, as Ashar tries to head off his ill-advised action. Namdar cringes and exhales in a "Well, they're either going to come back and kill us or they're not" way, while looking for his waterskin, before muttering, "Beast, if they're in bow range of you, you're in bow range of their archers..."
2. Namdar 4/10
"Drivers, it seems to be safe for now, and if you have any refreshing drink or ability to tend wounds, it would be greatly appreciated!" Namdar calls to the men hiding underneath the wagons.
SA1: call drivers out to safety and to help tend wounds and ready wagons
I do know we need to collect the heads and any useful items and money off these bodies, and we need to figure out as best we can where we are and make a map and notes of what happened, where it happened, and where they went, which could provide useful information for other authorities, perhaps even lead to the location of a stronghold or base camp."
SA2: party pools skills to make map of area and description of orcs and estimate location and directions to be able to turn over info to authorities about orcs
3. Vilikin 3/8
Vilikin should heal (in order):
1. Ashar
2. Maybe Vilikin? (he's an NPC that will soon be leaving but he does have spells and killed an orc)
3. Maybe Pundit? (don't know his relative damage %)
4. Namdar
5. Ryorst
6. Oliron
4. Pundit 7 dmg (no idea how many HP, can't find recent HP post anywhere)
sa: Pundit uses his magic wand to cure the wounds of those that need it. He also attends to the farmer that was shivering.
"Come and be healed for free."
5. Ryorst 14/29
SA: Ryorst grunts in pain and waits for the others to be ready to move on. He continues to keep an eye on the edges of the path.
6. Oliron 13/19 - general recovery of energy, items, health, water, items
7. Ashar 2/7 - general recovery of energy, items, health, water, items
X. Party
11 orcs killed before the remainder flee with the mounted and archer orcs.
SA1: Party loots orc bodies quickly, taking items and putting them on horses or wagons if allowed, and coins/pounches, splitting loot evenly, even with Vilikin, as he did his share, even though he is an NPC.
SA2: Party collects orc heads and puts them in bag which Namdar ties along with his saddlebags on his horse Grue.
SA3: Party makes sure horses and people are watered and refreshed then continue caravan unless everyone needs to rest for the night.