Dungeons & Dragons 3.5 Play By Post Party Leader - Page 209 of 449

Zork is so used to this routine that he thinks - Page 209 - D&D / Pathfinder Archive - Posted: 30th Oct, 2016 - 12:05pm

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28th Oct, 2016 - 1:05pm / Post ID: #
Albrecht
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader - Page 209

The Wild Whisper says...

Albrecht camps with his back to a tree where he could see his surroundings with Champ curled up beside him. In the morning, Albrecht got up and walked the perimeter of camp just in the woods, to commune with nature, renewing his spells. He then gets Champ ready and packs up his backpack, ready to hit the road. He keeps his eyes peeled for danger at the back of the group as they travel south.

Albrecht Results:
  • Albrecht Spot on D20 (+4): 6 (1 roll)
  • Albrecth Listen on D20 (+8): 9 (1 roll)
  • Champ Spot on D20 (+5): 21 (1 roll)
  • Champ Listen on D20 (+5): 12 (1 roll)


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28th Oct, 2016 - 4:14pm / Post ID: #
Zork III
Fighter 3
Character
Follower / Head
Character Sheet Lock
Active Player Active Role-player!

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The Third says...

Out of Character: Zork does the standard procedure of setting noise traps, looking for an incline, keeping the horses nearby and tied. He will take a turn watching like the rest.

Zork III Results:
  • Spot on D20 (+1): 2 (1 roll)
  • Listen on D20 (+1): 14 (1 roll)


29th Oct, 2016 - 11:42am / Post ID: #
Albrecht
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader Archive Pathfinder / D&D

The Wild Whisper says...

Albrecht follows the group most of the day. He is still cursing himself for locking up in the last fight, and itches to prove himself brave enough to handle whatever the group may come across. With his nerves on high alert all day, he is definitely tired and ready for camp as the day winds down. He helps scout for a good naturally defensible location, on a slight rise with few approach paths, if possible. He volunteers to take 3rd watch, the most dreaded of the watches, as penitence, though he doesn't tell anyone. After eating a pitifully plain meal for roots and berries he could easily find, and letting Champ find whatever squirrels and other small game he could, Albrecht turns in for the night.

Out of Character: The second roll is for during watch, in case that is needed.

Albrecht Results:
  • Albrecht Spot on D20 (+4): 5, 21 (2 rolls)
  • Albrecht Listen on D20 (+8): 27, 21 (2 rolls)
  • Champ Spot on D20 (+5): 16, 13 (2 rolls)
  • Champ Listen on D20 (+5): 7, 24 (2 rolls)


Post Date: 29th Oct, 2016 - 7:20pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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Page 209 Leader Party Post Play Dragons and Dungeons

Aliana nods to Lukas. ". Yes, I can take one out. I will sneak up. Just stay back a little bit so as not to alert them but close enough to stop the second one. In the event there are more than two we back slowly away and circle them. I will kill the closest one. This could be fun. " She winks at Lukas.

Aliana begins working her way slowly towards the goblins. She will examine the surroundings carefully before striking to make sure there are only the two goblins. If there are more she will retreat quietly. If after examining the area and it is just the two goblins she will sneak up behind the closest one and back stab him.

Post Date: 29th Oct, 2016 - 10:56pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
A Friend

Leader Party Post Play Dragons and Dungeons

Lukas will work up to about 50' of the second goblin, wait for Aliana to make her move, and immediately after run up and fling a glob of ectoplasm at said target.

note: Entangled condition on target #2 for 5 rounds if first attack hits, no save. In subsequent rounds using Astral Construct with improved slam and Trip augments, it is instructed to do LTL damage and attempt to trip target #2. It only lasts for one round at a time, so refreshing until it is no longer needed.

Reconcile Edited: daishain on 29th Oct, 2016 - 10:59pm

30th Oct, 2016 - 12:31am / Post ID: #
Krusten
Fighter 5
Character
Loner / Rear
Character Sheet Lock
Rival Has a Rival
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader

Born Free says...

All this free time has given Krusten a chance to think. Oce of the things she has noticed is her ability to spot things needs to be improved. She considers if a magic item that enabled her to see like an eagle could possibly make her shots even more accurate. She pulls back on her bow pretending to already have this power… it brings a smile to her face. At the camp she takes up a watch position and makes sure to keep herself in ready for anything.

Krusten Results:
  • Spot on D20 (+0): 20 (1 roll)
  • Listen on D20 (+0): 10 (1 roll)


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Post Date: 30th Oct, 2016 - 2:20am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
A Friend

Dungeons & Dragons 3.5 Play Post Party Leader - Page 209

Out of Character: : I forgot to roll for initiative earlier so here it is. Hopefully the first goblin didn't detect me and is now deceased.

30th Oct, 2016 - 12:05pm / Post ID: #
Zork III
Fighter 3
Character
Follower / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play Post Party Leader D&D / Pathfinder Archive - Page 209

The Third says...

Zork is so used to this routine that he thinks nothing of setting up traps and committing to a watch. He does say, "When we get back to the town I need a good bath!"

Zork III Results:
  • Spot on D20 (+1): 20 (1 roll)
  • Listen on D20 (+1): 9 (1 roll)



 
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