Dungeons & Dragons 3.5 Play By Post Party Leader - Page 294 of 449

Faerydae has been watching horses and builders - Page 294 - D&D / Pathfinder Archive - Posted: 7th Mar, 2017 - 2:43am

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5th Mar, 2017 - 10:40am / Post ID: #
Albrecht
Druid 5
Character
Lieutenant / Head
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Dungeons & Dragons 3.5 Play By Post Party Leader - Page 294

The Wild Whisper says...

The next morning Albrecht goes out the large entrance to pray in the midst of the trees and grass. After having communed for his spells, he returns to help setup the drag-along sticks. He brings materials to Bastion and the others for both building the drag sleds and loading them. Once they are built and loaded, he will volunteer to keep watch at the front of the group, as the horses won't be able to react quickly if there is trouble.

Albrecht Results:
  • Albrecht Spot on D20 (+8): 22 (1 roll)
  • Albrecht Listen on D20 (+4): 17 (1 roll)
  • Champ Spot and Listen on D20 (+5): 6, 9 (2 rolls)


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5th Mar, 2017 - 12:22pm / Post ID: #
Krusten
Fighter 5
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Loner / Rear
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Born Free says...

Krusten reports what is available once the wagon is built. While this happens she does a patrol at both ends of the cave or suggests that both ends should be covered until the wagon is ready.

Out of Character: Assuming Faerydae helped her with her wounds Krusten takes two potions to make sure she is 100%.

Krusten Results:
  • Potions on D8 (+2): 6, 9 (2 rolls)
  • Spot, listen on D20 (+0): 16, 14 (2 rolls)


Post Date: 5th Mar, 2017 - 1:06pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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Dungeons & Dragons 3.5 Play By Post Party Leader Archive Pathfinder / D&D

When the group is finally ready to set out in earnest on the second morning, Bastion takes a position near the head of the group, Longaxe in his hands, sword and shield dangling from his hip and backpack respectively.

He'll go on foot, keeping pace with the mounts and watching for trouble. Until they reach the road, he'll generally keep ahead to pick paths safe to take with the drag sleds, dropping back to help deal with any problems they incur.

Out of Character: I am presuming that Ildrahil will take the last free mount (Lukas' mule). Warforged simply don't get fatigued or exhausted, so he'll be able to keep up easily unless the mounts are pushed to a pace beyond what they can maintain through the day. Using Overload Metabolism again in the first morning, putting his health at full.

Reconcile Edited: daishain on 5th Mar, 2017 - 1:31pm

Post Date: 5th Mar, 2017 - 5:15pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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Page 294 Leader Party Post Play Dragons and Dungeons

Ildrahil asks where he is needed as the group prepares to move. "Having not been part of a group like this erefore, where is it I am needed? Perhaps scouting out a flank or protecting the rear? Or, mayhap we just ride in file down the road? I ask this not in jest, my experience here is limited."

6th Mar, 2017 - 12:07pm / Post ID: #
Albrecht
Druid 5
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Lieutenant / Head
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The Wild Whisper says...

Out of Character: KNtoran has just posted the first morning we woke up in the cave in the Dungeon Master thread. We are spending all day building the sleds, and now it is that night. If we want to skip ahead to the next morning, that is fine, but it will get very confusing very fast if we have two different time streams going on.

In Character: Albrecht does his part throughout the day to help with construction and keeps watch whenever his skills are not needed (Though more likely his small stature prevents him from helping as much as he might could otherwise). As they finish, Albrecht looks outside and notices that the day is through he comes back in to report "It seems we have spent the better part of the day building these sleds and loading them in preparation. I think it would be better to wait until the morrow to move back to town. I am pretty confident there is nothing sinister left in this area, as the animals seem to be chirping and calling a little more cheerfully today. Do we want to leave now or wait for morning tomorrow?"

Albrecht Results:
  • Albrecht Spot on D20 (+8): 18 (1 roll)
  • Albrecht Listen on D20 (+4): 5 (1 roll)
  • Champ Spot and Listen on D20 (+5): 21, 6 (2 rolls)


Post Date: 6th Mar, 2017 - 6:57pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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Dungeons & Dragons 3.5 Play By Post Party Leader

Bastion rumbles, "I see no reason to risk injury to the animals by traveling through the night, and we will not get far today before all light is lost. We may as well remain secure here tonight. I presume if someone had reason for haste they would have expressed it by now."

Presuming the others agree, after his work is done the Warblade spends his evening quietly sketching the waterfall, and then his time on watch through the night teasing that image from a flat piece of Aspen wood he'd found with a small knife. Trying to make a small bas relief.

Reconcile Edited: daishain on 6th Mar, 2017 - 11:19pm

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6th Mar, 2017 - 10:40pm / Post ID: #
Zork III
Fighter 3
Character
Follower / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play Post Party Leader - Page 294

The Third says...

Zork takes the extra time to rest, check his equipment, get to know the new people and practice the use of his weapon. He enquirers how long it will be before the transportation is fully realized? He suggests doing some scouting ahead and asks if anyone wants to follow. Zork heads down the valley to see what's ahead for about up to five miles and then he will return.

Zork III Results:
  • Listen, spot on D20 (+1): 4 (1 roll)


7th Mar, 2017 - 2:43am / Post ID: #
Faerydae
Cleric
Character
Follower / Rear
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play Post Party Leader D&D / Pathfinder Archive - Page 294

Healer says...

Faerydae has been watching horses and builders for awhile now. "I'll come!" she says to Zork. She jumps on her horse and follows behind.

Faerydae Results:
  • Spot, listen on D20 (+4): 9, 8 (2 rolls)



 
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