Avan rushes forward, chanting the words for a Cure Light Wounds spell and touching Fluffles. Reinvigorated, the panther slashes wildly at surrounding foes.
Next round Avan takes a 5-foot-step back from the action and puts the Alchemist's fire away, seeing no opportunity to use it. He brings down another bolt of lightning against the archers as Fluffles mauls more enemies.
Round 5 Avan draws the Cure Light Wounds wand and reassesses the situation.
Albrecht continues to fight, using his quaterstaff as best he can to lank the gnoll that attacked Krama. Krama also continues to maul the gnoll that had caused her such pain.
Bastion quickly teleports to the top of the ridge and takes a look around for any more signs of trouble. If none are apparent, he'll pop back down and help with the aftermath.
"Everyone still intact? If any of them live, see if they speak a language we understand. Additional knowledge of this place would be good to have."
Out of Character: First time I got to actually use it in game, so reminder: Blink dog shirt soulmeld, as I have it set up, allows for a 30' move action teleport. I also forgot that I picked up that tracker mask. I now have the Scent special ability and can help the druid animals follow the trail by 'nose'
"I can still finish them!" Avan shouts as he moves to mount his horse. "We can't let them report back!"
As a display of his power, he brings down another bolt of lightning against any still within 150 feet.
"Should we not?" he looks to the party for confirmation.
If Avan is calling for those fleeing to be crushed, Bastion will oblige. Spurring Arion forward, he shifts his Rod back to lance form and starts riding down the routed gnolls
Out of Character: Rolling six rounds of attacks, along with a spot check to notice any ambushes they might be leading me into.
Seeing the party move off to finish the fleeing Gnolls, Albrecht takes a quick moment to shift into a brown bear after telling Karma to follow him. They had been practicing their teamwork with him wildshaping, so it would be good to test that practice out. If the Gnolls group split up, Krama and Albrecht will go after any that Avan and Bastion don't go after, so as not to get in each others way.
Out of Character: Do you want me to update my actual character sheet with new stats, or just post them in an Out of Character: here each time until I shift back?
AC: 13:11:12 HP:52/52 Init: +3 BAB:+3 Speed: 40ft Fort:+6 Reflex: +2 Will: +10 Carry:NA
Main Attack: Claw +6 (1d4+4)
Full Attack: 2x claws +6 melee (1d4+4) and bite +1 melee (1d6+2)
Strength 19, Dexterity 13, Con 15, Int:14, Wisdom:19, Charisma:8
I think I did this correctly. Anyone feel free to double check me. I am going to roll 6 attacks here for me and Krama. We will flank whenever possible. Charge whenever possible, and make full attacks if they stop moving to fight us. To these ends I am going to make enough attacks for 6 rounds of full attacks for each of us. Just take what you need and add the flanking/ charging modifiers if they apply, please.
Out of Character: More bolts of lightning and a full pounce attack from Fluffles in case he gets within charge range. The puma attempts to grab his opponent and hold them down.