Krama is also circling the monster outside of reach. Anytime the monster moves, Krama moves away to stay outside of attack range. Albrecht ordered her to stay out of the fight.
"Greetings, my name is Rivoril. I was wondering if you had any work for me"?
"Perhaps, I could show you my skill in making a trap"?
"Maybe, a concealed pit containing spikes, for the unwary Gnolls,"?
Out of character Rivoril attempts to reveal his knowledge in making traps.
Bastion calls out as the first one falls, "Same as before! Don't let it close!"
He spurs Arion away before the swarm turns on him, hopefully everyone is far enough away that it goes after the Golem first.
When the spiders have been evaded, he starts playing tag with the second Golem, striking it from afar with the longspear.
Edited: daishain on 21st Oct, 2017 - 1:59am
Rivoril, bids farewell to the Blacksmith, and heads back out into the street.
He heads out towards the Farmers market, to purchase some fruit, hunk of cheese, and loaf of bread.
Avan aims at the second creature, continuing to throw his flames, hoping this time he will manage to just touch and burn it.
Rivoril, decides to eat an apple, some fresh bread and cheese. After that he heads off on foot to the outskirts of town.
Albrecht doesn't have much to offer in way of ranged combat, but keeps an eye on the situation to make sure he doesn't notice anything that could help turn the tide of battle stronger in their favor. He keeps concentrating on his swarm, so long as it goes after the second golem. If it looks like it is going after one of his teammates, then he will dismiss it and switch tactics.
Albrecht orders Krama to attack with Bastion, and using the collar of healing, he makes sure she doesn't take too much damage. If she seems to be nearing death, he will use the healing function to bring her back to full health.
Out of Character: The swarm does 1d6 plus poison, with the poison doing damage on injury with a Fortitude DC 11 save. Initial and secondary damage is 1d3 Strength. Also any living creature that begins its turn with a spider swarm in its space must succeed on a DC 11 Fortitude save or be nauseated for 1 round. There is no 1d3 dice, so I rolled 1d6, we can say 1,2 are 1, 3,4 are 2, and 5,6 are 3.
After he initial round of closing with the construct, she will continue with full attacks.