After, having a meal at a local Inn, Rivoril gets a little more rations, and sundry items. He soon meets up with the female Cleric, and the others.
Over, at the east gate of town, ready to leave.
If no more scrolls are needed, then Arilynia will stow her money away in her newly purchased haversack along with the rations she acquired. She will then head to the East Gate to wait for the others, ready to head out on the next adventure.
If it's a regular strand of Prayer Beads, and not a Greater one, Avan doesn't buy it.
Avan also asks for flasks of Holy Water before leaving the temple and buys 3 if available.
He joins the others walking alongside his horse at the gate. The Dire Jackal waits outside the city walls, Avan not wanting to intimidate the locals.
Avan rides in his dire jackal and his horse is tied to the back of the wagon by a rope. In the less civilised territory both he and the jackal stay alert and look around as we move.
Bastion stays alert and in position to intercept likely sources of trouble as best he can as the group travels. It is his hope that the village will report no sign of a major necromantic presence. Perhaps just a minor necromancer, or some freak magical occurrence causing the dead to rise on their own. If it is a lich or something else of similar potency, it is his estimation that the cleric with them would not be enough to keep them alive.
The group travels on, pushing to the village that had reported the undead.
Edited: daishain on 30th Mar, 2018 - 2:00pm
Rivoril, joins the others as they embark on their quest.
Acknowledging the Cleric by giving a polite nod.
"Thank you for coming," he says.
Rivoril, springs into action again not wasting time. Staying alert for trouble along the way. But, also searching for signs of any previous encounter along the path, that turned out nasty.
Other wagons, slain traveler's, creatures and the like, that came to grief. Not in a normal manner.
Bastion surveys the area, "Hmm, it certainly looks as if trouble is afoot here. Let us go see what the locals know."
"Someone else should probably do the talking, I doubt they are inclined to deal with beings they find strange right now."
Out of Character: I am going to assume we didn't see anything along the way, but will do Spot, Search and Listen once we get the the village.
Arilyania offers to go talk to the locals to find out what they may tell her. She will let them know that she and her friends are there to help.