Dungeons & Dragons 3.5 Play By Post Party Leader - Page 79 of 449

Zork decides to go south first to ensure there - Page 79 - D&D / Pathfinder Archive - Posted: 9th Oct, 2015 - 3:30pm

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6th Oct, 2015 - 1:03pm / Post ID: #
Krusten
Fighter 5
Character
Loner / Rear
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Rival Has a Rival
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Dungeons & Dragons 3.5 Play By Post Party Leader - Page 79

Born Free says...

Krusten remains at cover waiting for the party to take a direction. Her bow is ready as usual.

Krusten Results:
  • Spot on D20 (+0): 6 (1 roll)
  • Listen on D20 (+0): 3 (1 roll)


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6th Oct, 2015 - 3:09pm / Post ID: #
Faerydae
Cleric
Character
Follower / Rear
Character Sheet Lock
Active Player Active Role-player!

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Healer says...

Faerydae occupies her place at the rear checking around from her position to ensure nothing creeps up on the party.

Faerydae Results:
  • Spot on D20 (+4): 16 (1 roll)
  • Listen on D20 (+4): 23 (1 roll)


6th Oct, 2015 - 5:38pm / Post ID: #
Arkanoth
Bard 2
Character
Novice / Confused
Character Sheet ◀
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader Archive Pathfinder / D&D

An Excellent Distraction says...

In Character "Looks like they cleared out" Arkanoth pulls out his book and draws a big square on his map with the words "Empty?" Written next to it. He thren searches the shelves for anything worth of value.

Arkanoth Results:
  • Spot on D20 (+0): 3 (1 roll)
  • Search on D20 (+3): 16 (1 roll)


6th Oct, 2015 - 9:00pm / Post ID: #
Zork III
Fighter 3
Character
Follower / Head
Character Sheet Lock
Active Player Active Role-player!

Page 79 Leader Party Post Play Dragons and Dungeons

The Third says...

Zork waits on Arkanoth and then when he confirms it is empty he starts to move east first to make sure no goblins are hiding there and then towards the north if nothing.

Zork III Results:
  • Spot on D20 (+1): 11 (1 roll)
  • Listen on D20 (+1): 3 (1 roll)


Post Date: 7th Oct, 2015 - 2:14am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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In Character: : Arthos saw a pile of corpse's laying at the mouth of the cave. They were small in stature, he quickly trotted Artrax near them fearing it was the children already. He saw the slime covered, disgusting bodies of the goblins and sighed in relief. Good, I can still get paid. He thought, having no interest in the bodies. Whoever put them here must be the other party the farmers spoke of. Perhaps they are not to deep in. But I do not have a torch. He pondered what he should do. Artrax was good at seeing in the dark and from the looks of it their were no flint and steel around to create a make shift torch. He did the only thing he could do, bellowed down the shaft of the entrance as loud as he could, and then he listened, and waited trying to see if he could see anything larger than a child exiting the cave entrance.

Out of Character: : Sorry, posted in the wrong board XD

7th Oct, 2015 - 4:06am / Post ID: #
Arkanoth
Bard 2
Character
Novice / Confused
Character Sheet ◀
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader

An Excellent Distraction says...

In Character Arkanoth pulls out his book and rubs off the word "Empty?". He then replaces it with the word "EMPTY" And draws a picture of a sad face inside the outline of the room. After feeling that he has wasted enough time, he will follow the group out. "I say we go north"

Arkanoth Results:
  • Listen on D20 (+0): 7 (1 roll)


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9th Oct, 2015 - 12:22pm / Post ID: #
Avan Ohek
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play Post Party Leader - Page 79

Dark Druid says...

"North is fine if you're mapping the cave," Avan agrees with Arkanoth. "Who has a spare torch? If we're out, I can offer a spell, but only if it's necessary."



9th Oct, 2015 - 3:30pm / Post ID: #
Zork III
Fighter 3
Character
Follower / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play Post Party Leader D&D / Pathfinder Archive - Page 79

The Third says...

Zork decides to go south first to ensure there isn't a repeat of the last ambush. If nothing is down there and the room is clear then we move towards the north.

Zork III Results:
  • Listen on D20 (+1): 12 (1 roll)
  • Spot on D20 (+1): 7 (1 roll)



 
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