In Character Still leaning by the door, Arkanoth puts his ear to it. Trying to hear anything he can.
Out of Character Assuming you can yell loud enough, it shouldn't matter what I roll to be able to hear you guys on the other side.
Faerydae cannot avoid external sounds as she meditates specially since she has a keen sense of her surroundings.
Zork charges at the goblin before he can escape. If he gets too far he will throw his axe like a missile weapon.
Avan shouts, "Fluffles! Go chase!" But it's hardly necessary as the cat has the singular instinct of killing in its small mind. Not killing Zork, mind you, Zork isn't green skinned and short.
He himself makes sure the kid and Arthos are still stable and leads the horse to the door the others are in.
Out of Character: Not full attacks, since the cat is chasing.
"Quick Faerydae! We need help there are some injured and maimed." Zork helps the boy and Arthos to the floor so the party's cleric and whomever else can aide them. While they do that Zork stands by the corridor near the door. He peeks around the corners trying to determine where the goblins are coming from.
In Character: Faerydae raises quickly and goes to work taking cloth and making bandages. She casts a cure minor wounds on the boy to ease his pain.
While working she says, "This isn't enough, I need to rest so I can properly heal these people specially this poor boy." She continues to work adding, "We should consider a camp here."
Krusten knows she cannot do much in the room so she joins Zork out in the corridor listening and looking for their secret entrance.
Zork taps Krusten on the shoulder and then proceeds further by that suspicious area where they checked before. He has his weapon ready.