Dungeons & Dragons 3.5 Play By Post Party Leader - Page 119 of 449

Faerydae hopes that her plan works but those - Page 119 - D&D / Pathfinder Archive - Posted: 19th Feb, 2016 - 3:25am

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17th Feb, 2016 - 11:06am / Post ID: #
Avan Ohek
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader - Page 119

Dark Druid says...

Sorry for rolling the wrong damage, will roll again. Good idea from Zork, but we have to get ready to back off.

Avan Ohek Results:
  • Bow Damage on D8 (+0): 6, 1, 2, 7 (4 rolls)


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17th Feb, 2016 - 5:01pm / Post ID: #
Arkanoth
Bard 2
Character
Novice / Confused
Character Sheet ◀
Active Player Active Role-player!

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An Excellent Distraction says...

In Character Arkanoth will follow Zork's lead back into the hallway "Good plan, bottle necking them should make it easier on us. But make sure someone keeps their eyes behind us in case the goblins have another way out. We don't want this hallway to be a two front war." If anything comes close to Arkanoth he will try to attack without straying too far from the party.

Arkanoth Results:
  • Initiative on D20 (+1): 18 (1 roll)
  • Attack on D20 (-1): 12, 16, 6, 15 (4 rolls)
  • Damage on D6 (+0): 1, 1, 1, 6 (4 rolls)


18th Feb, 2016 - 7:52am / Post ID: #
Avan Ohek
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader Archive Pathfinder / D&D

Dark Druid says...

Avan will take an alcove as long as he still has a good angle with his bow. If anyone in the front rank falls, he takes their spot, wielding his club.



18th Feb, 2016 - 10:24am / Post ID: #
Zork III
Fighter 3
Character
Follower / Head
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Page 119 Leader Party Post Play Dragons and Dungeons

The Third says...

Zork uses the alcoves and any angle as a defensible position to ensure he is fighting only one at a time.

Zork III Results:
  • Initative on D20 (+1): 2(-6) (1 roll + explode)
  • Axe on D20 (+3): 4(-4), 23(+4), 11, 22 (4 rolls + explode)
  • Damage on D8 (+4): 5, 7, 6, 11 (4 rolls)


19th Feb, 2016 - 12:06am / Post ID: #
Krusten
Fighter 5
Character
Loner / Rear
Character Sheet Lock
Rival Has a Rival
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Born Free says...

Krusten resumes her arrow shooting hoping that no magic will block her arrows. She will always aim for the goblin attacking Zork so he does not fall. If Zork already downs a goblin then she will use an arrow against whomever attacks Avan. If it fails then she will pull her hand weapon for combat by the next round.

Krusten Results:
  • Initiative on D20 (+8): 25 (1 roll)
  • Attack bow on D20 (+6): 11, 18, 18, 13 (4 rolls)
  • Damage on D6 (+1): 7, 2, 6, 2 (4 rolls)


19th Feb, 2016 - 12:40am / Post ID: #
Faerydae
Cleric
Character
Follower / Rear
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader

Healer says...

Out of Character: I don't think I've used my heal spell yet (Unless this isn't a new day) so if so Faerydae will position herself to touch heal Zork with cure light wounds. If I'm wrong then Faerydae stays in the background for now.

Faerydae Results:
  • Cure light wounds on D8 (+1): 5 (1 roll)


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Post Date: 19th Feb, 2016 - 3:21am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
A Friend

Dungeons & Dragons 3.5 Play Post Party Leader - Page 119

Out of Character: Faerydae I will need a inititative check from you to put you in the proper order of the combat.

19th Feb, 2016 - 3:25am / Post ID: #
Faerydae
Cleric
Character
Follower / Rear
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play Post Party Leader D&D / Pathfinder Archive - Page 119

Healer says...

Faerydae hopes that her plan works but those goblins look more fierce than the ones from before.

Faerydae Results:
  • Initative on D20 (+3): 5 (1 roll)



 
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