Beast stays in the back he really has no choice anyway as he has to watch his carriage. He stays alert as to everything around him.
SA: Watching alert from the back.
ooc: Just a minute didn't someone say like they were getting on this carriage earlier? Probably one of those totally rude non-commiters again.
OOC: No, I got on the front carriage. You're on one of the back ones when your movement would have had you fall behind, you got a ride. This is what I gather, anyways.
Ryorst eyes the surrounding forests warily, his crossbow loaded, just in case.
SA: Shoot any orc or other hostile that steps out of cover in view. Otherwise, keep watch.
Rolls:
1d20: 8, 3, 20
1d12: 5, 2, 12
1d10: 4, 1, 10
1d8: 8, 1, 2
1d6: 1, 4, 4
Oliron watches amazed as some of the party members go ahead of the group to what might be an ambush. Their funeral he muses to himself. Oliron imagines orcs sitting in wait among the trees. He takes his horse off the path and trots ahead threw the woods, flanking the wagon. He has one sword drawn and is scanning for hostile targets.
Spot: 16 - with mods.
OOC: Umm... Jpatt, can you please alert KNtoran to the fact that I planned out a movement beforehand, though it got missed in your post of party actions?
Ryorst (reloads and) fires at the orc closest to the caravan.
Inititative:
1d20+2: 14
Attack Roll:
1d20+4: 22
Damage:
1d10: 7
Edited: Rentok on 12th Jun, 2010 - 4:20pm
OOC: Sorry Ryorst, not sure how I missed it - I saw it, just didn't add it.
1. Besides Oliron's pulling off the road before the wagon, Ryorst had previously posted an action I forgot, thus it was my fault - if the GM wants to take that into account, to maybe let him have a chance to roll his own initiative (use one of the D20 rolls in his quoted post?) and get off a shot as the orcs come out, that would be good, or if it is folded in with everyone else's actions...
Oliron sees the three orcs, he urges the horse forward while drawing his other blade. Oliron rides in, waiting until he is in range then hops down off his horse while attacking with both blades. Adding the momentum of his horse and gravity to the attack.
- with mods. -
Initiative roll: 21
Handle Animal: 14
Ride: 20
Jump: natural 20 = 24
Dex roll: 18 (rolled a 15 +3)
Sword 1 att: 5
Sword 2 att: natural 20 = 21, crit. X2
Sword 1 damage: 6
Sword 2 damage: 21
Cleave att: 12
Cleave damage: 13
ooc: I am not sure if KNtoran knows this but my AC is 18 now because I am not using a shield.
Edited: Oliron on 12th Jun, 2010 - 6:07pm
Beast hears the commostion and decides to brace for an attack but he will hold from his end.
ooc: No sense leaving the back exposed so I will hold up here.
sa: Ready to fight anyone attacking from rear.
rolls: (please note I'm putting down a lot of rolls!)
Mods added:
d20 - 20,8,11,12,16,25
d12 - 14,12,6,11,12,10
Ashar sees the commotion ahead and begins to sing a rousing battle hymn. He moves to the front of the caravan loading his crossbow as well.
OOC: [Init roll = 12 (10+2)]. Bardic Music Inspire Courage - An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls - this lasts as long as you can hear me singing plus 5 rounds.